mod creation help

  1. Dragonfabri

    Can close ty!

    Found the help i needed!
  2. F

    How do I change yields for a civ's city center?

    I've been trying to make a custom civ that gets plus five science and production and minus five culture and loyalty in every city center, but I don't see any of these modifiers in the common/base files. Solutions?
  3. I

    [SOLVED]District's Icon disappear or transfer to "?" while ingame.

    Hello, I have a problem with my mod's icon. It's district's icon which disappear in diplomatic player screen and random Icons in production queue, with map pin is "?". But in the start game (choose leader and custom game), the district icon appear normally. Other Icons like unit icons (copied...
  4. S

    Some help adding a civilization trait

    So I wanted to make a civilization trait that would passively convert all food into production at a 2:1 ratio. Any ideas as to how I would even begin to program such an effect? I haven't seen anything like it in other mods so I have no reference point to copy from and modify. Any help?
  5. T

    Best way to remove wonders or modify existing wonders?

    Hello! I've been trying to work on a mod idea I've had for a while but I've been struggling to figure out the best way to do it. I'm trying to have it so that either every wonder in the game is The Great Bath, or remove every other wonder and have The Great Bath be the only wonder that can be...
  6. C

    Changing XML tag values using python?

    I want to change TXT_KEY_MISC_WINS_VICTORY in CIV4GameTextInfos.xml and hide the "<Player> wins a <victoryname> Victory!!!!" text that stays in the middle after a game ends. I could just comment out the lines, but I don't want to mess around with my game files in a permanent way and would rather...
  7. B

    First time creating a mod and I have ran into a problem. I am trying to add my own great works of music basing on Krajzen's mod...

    ...however, after deleting all his mp3 files, pasting my own one for test, and changing the script to work, I thought I was good to go. Well, I wasn't. John Williams, who is the great musician I've been trying to add into the game is in the game, but when I tell him to create great work there is...
  8. S

    PopupDialogInGame not openingt

    Hi, I have the following lua code to check the nuclear reactors and give the age of them to the player: include("SupportFunctions.lua"); include("PopupDialog.lua"); function GoToCity(pCity) UI.LookAtCity(pCity:GetOwner(), pCity:GetID()) end function ShowNuclearReactorAgingPopup(pCity...
  9. F

    Modifier Activation

    I'm attempting to create a custom civ ability that grants a free settler when the player settles their first city adjacent to a river. These modifiers exist already, but I am having trouble figuring out how they are actually activated. The Religious Settlements pantheon already grants a free...
  10. Loupgarou

    how to add an XML Table.

    I've been trying to do some modding for my friend group and i have an idea for some Pantheons but i can't seem to get them working. I'm pretty sure it's due to the Table and that it's not an effect anywhere else in the game. So, what I'm trying to do is make a Pantheon give a Production...
  11. S

    Grassland Texture Fix

    There is a certain graphical feature in Civ V that many are not aware of. The first post of this thread lays it out nicely (https://forums.civfanatics.com/threads/continent-flavors.599154/). I realized long ago that whether or not I was on a pretty 'continent texture pack' was very important to...
  12. D

    Modding Question - Allow same founding father for multiple nations?

    Question - Is there any way I can edit WTP to let multiple nations unlock/enable the same founding fathers? Context - Absolutely loving WTP and the new life it gives Civ IV Col, have been for years. However the one aspect that ive often been frustrated in is that there is a race to unlock...
  13. S

    Continents Texture Change Help Request

    There is a certain graphical feature in Civ V that many are not aware of. The first post of this thread lays it out nicely (https://forums.civfanatics.com/threads/continent-flavors.599154/). I realized long ago that whether or not I was on a pretty 'continent texture pack' was very important...
  14. Meaky

    Possible Unit Ability?

    Hi, I'm making a unit mod, and I had a couple of ideas for abilities, but I don't know if they are doable... 1) A unit that can paradrop at a different range, without changing the parameter for the Spec-Ops. 2) A unit that does dmg to enemy units on the enemy turn when they move next to it...
  15. Ash plays civ

    [NFP] How to tweak AI to prioritize improving land?

    Hi all. Right now I use infixo's Real Strategy (AI) mod on deity. It's a great mod that fixes a lot of gripes I had from vanilla. Such as how cultural and religious civs will spam nothing but campuses while ignoring their unique districts. Or how they often never rebuild their military after...
  16. Felipe Vieira

    Game crashes at start because it doesn't load mod's GameText.xml, please help!

    So, my Brazil's Dilma Rousseff mod for Civ 6 is almost finished (I mean, I think it is): finished the art, finished the definitions and everything I can think about, built the mod (I purchased the game from Steam so I could have access to Modbuddy). Now, the mod shows up at the selection menu...
  17. modmod

    Modding - features explained from the modding perspective

    This topic primary for complex features, which are in most cases have an extensive DLL logic in the background. Intented to use for features like: Learning by doing, the future social progress system, etc... So for: how to modify large systems. Also for complex modding which not neccesary...
  18. P

    (CIV V modding) having trouble modding social policies.

    Hey, I am trying to rebalance the social policies. I have managed to get the UI/text working. When you look at the policy screen all the changes are visible but when you actually play the game and unlock the policies non of the changes work. I have looked at other mods to try and see how they...
  19. Mantis Toboggan M.D.

    [BNW] I had an idea for a Punic Wars scenario mod and would love to hear people's opinions.

    I posted this yesterday on reddit and figured I'd share it here as well. While listening to a podcast on Ancient Rome I had an idea to make a scenario to play out the Second Punic War. I don't actually know anything about making mods so I don't know if it will happen but I'd love to hear...
  20. JrMeseeks

    [GS] Mod Help: Aqueduct

    Hi CivFanatic! Long time forum lurker here. I'm having some issues creating my mod. What I want to do is the modify existing aqueduct artdef and replace it with that of the city center. I would love your help. JM
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