[GS] Question on AI behaviour during world congress

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Warlord
Joined
Dec 9, 2003
Messages
106
I was playing a game as Canada and declared a joint war on Mongolia (I had a casus beli, though I don't remember which one). I (along with all other Civs) had around 300 grievances against them since they recently eliminated another AI civ. I convinced 2 other civs to join in the war, and a third was already at war with them.

Mongolia held a special session of the world stating that I betrayed them. Much to my surprise, almost everyone voted against me (including those who were at war with them). This made no sense to me as not only did I have more grievances on them then they had on me, but I was extremely friendly (and allied with) everyone else.

In fact, the only person to vote against the resolution was Mongolia itself! It almost seemed like everybody voted in exactly the opposite way then I would expect.

Do you guys think this is intended behavior, or some kind of bug? If it is intended, how does it make any sense?
 
World Congress is a joke right now, starting with the fact that is founded in medieval era (?) and finishing with the boring diplo victory grinding, apart from resolutions no one chooses and cares for and ridiculous situations like the one you have experienced here.

So for now better ignore it.
 
Thanks for the response.

That's very disappointing to hear. I don't understand how these things could get through play testing.
I guess I will put the game aside until more sensible behavior is patched in.
 
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