NoOneCaresAboutTheName
Chieftain
- Joined
- Apr 16, 2020
- Messages
- 5
Is bombard type strength supposed to have a penalty versus naval units? The descriptions implies as much but my rocket artillery doesn’t suffer a penalty against enemy missile cruisers. Wondering if this is a bug or not.
Is anti-air strength supposed match up against an enemy aircraft’s melee strength or ranged/bombard strength for damage calculation? In game I see anti-air being compared against the ranged/bombard strength, though in the fandom wiki it says it’s supposed to be compared against the aircraft’s melee strength. Again, not sure if this is a bug or a feature. If it’s a feature, then Jet bombers are currently much better against naval units than the jet fighter, and land anti-air units are completely useless against non-damaged jets.
Is anti-air strength supposed match up against an enemy aircraft’s melee strength or ranged/bombard strength for damage calculation? In game I see anti-air being compared against the ranged/bombard strength, though in the fandom wiki it says it’s supposed to be compared against the aircraft’s melee strength. Again, not sure if this is a bug or a feature. If it’s a feature, then Jet bombers are currently much better against naval units than the jet fighter, and land anti-air units are completely useless against non-damaged jets.