Cybah
Emperor
- Joined
- Jun 22, 2007
- Messages
- 1,481
I've tried COMMERCE_ESPIONAGE instead of COMMERCE_GOLD. This was not working. Python error @sevopedia.
I do not see the button at sevopedia. I see the gold symbol, but not the banking icon!
Is there anyway to easily add the promotions-available blue outline component of the PLE and nothing else?
I love everything else about BUG except this behavior.
Is there anyway to easily add the promotions-available blue outline component of the PLE and nothing else? More appropriately, I'd really like to use BUG minus the PLE (except for the blue outline). Is that possible? I love everything else about BUG except this behavior.
Gee - I cannot now remember what I was saying about PLE. Ok, I can - I would support ABs comments and would love the ability to turn it off completely. But, I know how interesting the code is so I wasn't planning to touch it - my life is too complicated as it is.Sadly, no. The PLE code completely replaced the stock BTS code, and it's some of the trickiest code in the main interface.
Understood. The behavior of the plots has always felt a little strange.Sadly, no. The PLE code completely replaced the stock BTS code, and it's some of the trickiest code in the main interface.
Well sure, that would be great. My ultimate feeling is that the plot list in vanilla BTS is in pretty good shape. The only thing lacking is the ability to quickly pick out promotion-eligible units from a large stack and a keyboard shortcut for the "ungroup" command. I'm not a huge fan of the bottom to top listing of units in the PLE and the grouping of seige weapons together, but I'm willing to deal with it if this "wake up" issue is addressed.How about if I was able to fix this behavior? I'll poke around the original code and see what I can figure out.
Guess I stumbled into an ongoing debate.Gee - I cannot now remember what I was saying about PLE. Ok, I can - I would support ABs comments and would love the ability to turn it off completely. But, I know how interesting the code is so I wasn't planning to touch it - my life is too complicated as it is.
more like an on-going whinge on my side.Guess I stumbled into an ongoing debate.![]()
I need to know how to be able to put that extra era in the BUG mod.
<list id="Color_ERA_[B]JURASSIC[/B]" key="ERA_[B]JURASSIC[/B]"
type="color" default="COLOR_MAGENTA"
get="get[B]Jurassic[/B]EraColor" set="set[B]Jurassic[/B]EraColor" dirtyBit="GameData"
label="[B]Jurassic[/B] Era"
help="Color to use for the [B]Jurassic[/B] era."/>
It's possible that getting it through Steam confused BUG (at the heart of BAT). Where did Steam install the Civ4 EXE?
When I can load up the games either they have no impact on the game whatsoever
. . . or, more recently, I can't load up the Civilopedia and when I start a new game none of the interface is visible.
I can't seem to find the file you specified.Did changing CvModName.py allow BUG to work properly? When you launch Civ4, load BUG, and start a game, does ALT + CTRL + O open the BUG Options screen? If so, can you post a screenshot of the System tab showing the Search Paths?
You said that when you installed BAT it seemed to leave parts out. What exactly do you mean by that? There are multiple install options, and one requires more files (the 3.17 patch) than the other option. Are you referring to this?
If you mean loading a saved game from prior to installing BAT/BUG, keep in mind that the saved game is tied to the mod it was started with. Given that BAT must be installed as a mod, you must start new games to use it.
No interface is Civ's way of saying, "something went completely wrong."When you get into that situation, quit Civ and post both PythonErr.log and PythonDbg.log from the "My Games/BTS/Logs" folder. They may help me diagnose the problem.