Questions about The BUG Mod

I never got around to doing it, mostly because I'm not very happy with that format. In my mind there are only 3 important values: how many unhappy once you whip/draft, how many turns until the first drop, how many turns between drops (fixed by game speed). A pyramid might look pretty at first, but it is ultimately quite useless in my opinion.

This provides all of the information in a compact form, even if you have 600:( in your Globe Theater city:

  • 3:( for 7 turns
  • -1:( every 10 turns (only if > 1 on line above)
 
Alright, got a couple questions here. I downloaded the mod last night, and I must say it's quite awesome, so thanks for all your work, but I need some things cleared up.

1) I had set up the mod how I liked it when I used it last night, playing as Montezuma in a custom game, though I doubt it matters. I had the scoreboard set how I liked it, displays how I liked it, etc. I went to bed and woke up this morning to start a new game, but none of my settings are saved. It's back to how it was when I first downloaded it. Please tell me I don't have to set it up every time I run the game...

2) I'm not sure if it's my eyes playing tricks on me, but sometimes when I look at things on the building que, for example, where it shows your city name and what's building under it, it looks a bit like it's not centered to where it was before. A bit high. Same goes for the scoreboard. I was playing with 10 civs on a small map (which was quite crowded to say the least). On the scoreboard, behind it is like a grayed area where it sits. You may need to load the game yourself to see what I mean. Well it certainly looked like this is a bit high, too, as Maya, who was in first place, wasn't sitting on the scoreboard completely. And the person in last place had a lot of room under their name. This isn't as much as an issue to me, but I figured I would bring it to attention, as it was something I noticed. Might only be me, though.
 
For number 2, enable and disable the advanced scoreboard view, even with only one civ showing, to see what I mean.
 
BUG saves your settings, so once we figure out why it's not saving for you we can fix that and you won't have to set it up each time. It saves the settings into INI files in a folder called UserSettings. That folder can be in one of two places depending on how you installed it. Can you please post the answers to the questions on the Troubleshooting page? I suspect you're on Vista/Win7 and it's a permissions issue.

Can you post a screenshot for #2? I don't see that effect. Are you using BlueMarble, and did you change the font size? What screen resolution are you using?
 
I don't know where to post the answers to the link you provided, sorry. If it's obvious, sorry again. XP

I installed BUG with the installer, and I'm using Windows Vista. Now that you mention it, it may actually be a permissions issue, but where would I go to fix that?

Oh, and here's a screenshot of what I mean. It's only a small thing, but it still makes me not want to use the advanced layout.



BlueMarble? Font size? I'm kinda not in the loop in all this. As for screen resolution, it's 1280x1024.
 
I meant for you to post the answers here. :) Did you select the Single- or Multi-Player install? I'm guessing Multi. To fix this, use Windows Explorer to navigate to your My Documents folder and go into "My Games\Beyond the Sword". In that folder create a new folder called "BUG Mod". Now go to the folder where you installed BTS (typically C:\Program Files\), go into the BTS folder, into its Mods folder, and into the "BUG Mod 4.2" folder. Finally, copy the UserSettings and Info folders into that folder you created above. That should do it.

For the scoreboard, do you mean how the head of the Buddhism icon pokes a couple pixels above the gray box behind the scoreboard? You could modify the code slightly to fix that I suppose, but it's odd that it happens for you. Mine doesn't do that. You can of course disable the Advanced Layout. You won't get columns, and you'll lose some of the information.

Does anyone else have their scoreboard lines be offset above the background box?
 
Lol, I guess I'm not totally stupid then.

Actually, I hit Single-Player install. And that folder is already in the "My Games\Beyond the Sword" directory. x_o

And yes, that is exactly what I mean about the scoreboard. Even the name of the top civilization is overlapping. I really like the Advanced Layout, though, so there's no way I'd want to disable it if I could help it. It makes the old one look ridiculously stupid and cluttered. Even when you use the advanced layout and start a new game, and it shows the number of cities you have, when left-aligned, it overlaps the number. This is with default spacing set to zero, but still, that seems like it shouldn't happen that way. I will screen this.



On a completely different topic, is it possible to remove the brackets around the player civilization's name? If so, how would I go about doing that?
 
Mine looks like this. (Latest trunk with BULL & BBAI)
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I hope this is how it is supposed to look.

I had no clue what the numbers in the last column mean but I have seen that number hidding too. Actually I think if you haven't met anyone it will always do that.
attachment.php
Can you see the 1 behind the ] ? But that fixes itself with time, and at the beginning you tend to know how many cities you have anyway.
 

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Yours looks like it should, or at least, that's the look I'm aiming for. I don't have BULL. Would that make the difference?

But yeah, the number in the last column is the number of cities you're currently controlling. And by the way, nice empire choice. Germany is one of my favorites to play. Bismarck or Frederick?
 
Another question. Man, I'm full of them, aren't I? I just reached the Industrial Era, and the roads changed to more... modern roads. But I honestly don't like them. How can I get back the old roads?
 
Yours looks like it should, or at least, that's the look I'm aiming for. I don't have BULL. Would that make the difference?
No, that display stuff should all be in the Python files from BUG.

And by the way, nice empire choice. Germany is one of my favorites to play. Bismarck or Frederick?
Frederick, but it was no choice. It was just a random test game for my yet unpublished BBAI+BULL+BUG merge.
 
Thanks. Doc. ;]

@ Fuyu - What exactly does BULL add, anyway? And oh, I see. Well then the computer made a good choice. Frederick > Bismarck imo. Then again, I love running my specialist economies. x] But that's totally off topic, haha.
 
Thanks. Doc. ;]

@ Fuyu - What exactly does BULL add, anyway? And oh, I see. Well then the computer made a good choice. Frederick > Bismarck imo. Then again, I love running my specialist economies. x] But that's totally off topic, haha.

IMHO, BULL is > BUG, but together, they make for an awesome mod. I can't live without BULL anymore. (Which Is why I would love to see that MP bug fixed.)

BULL adds tons of new features, like actual effects on buildings (Buildings list EXACTLY what commerce, and yield gains they will get, from the modifiers, even from maintenance), and more notifications and alerts, like pre-chop alerts. It's worth using (or merging, if your a dev).

I can't praise BULL enough. :p
 
Actually, I hit Single-Player install. And that folder is already in the "My Games\Beyond the Sword" directory. x_o

Okay, does your user name on Windows have any non-Latin characters in it (anything with an accent/umlaut/etc)? That should be the only thing keeping BUG from writing the INI files to that folder. Also, open the BUG Options screen, switch to the System tab, and check the Search Paths. Does it include that folder you found?

And yes, that is exactly what I mean about the scoreboard. Even the name of the top civilization is overlapping.

Ah, that's what you mean. Yes, that happens sometimes and I don't know why. I use Civ to tell me the width of a text string, and it's sometimes slightly off. The way to solve it is to add spaces between columns using #s in the Display Order string. Mine is

F2W-4M-2S-1V-5C5?EP-4T1UN-2B-2R-2A-2H-2Q*LO​

I squish a bunch of the icons together because they have extra space in the icons themselves, and add space after the name.

On a completely different topic, is it possible to remove the brackets around the player civilization's name? If so, how would I go about doing that?

You could edit the CustomAssets/Python/Screens/CvMainInterface.py file to remove them. Try opening it in Notepad++ and looking for "[" with the quotes. If you find it, it should be the only place. Remove the "[" + + "]" around whatever's between, probably szName. I suggest keeping an unedited copy elsewhere (not in the Python subfolder tree).

I don't have BULL. Would that make the difference?

I adds extra information to various hover text--the popup text that shows when you hold your mouse over a button or other object. It also adds some features such as Pre-Chopping (workers stop with 1 turn left on removing forests) and Pep's Sentry Actions (healing/moving units can awake to danger). The biggest time-saving gains I get out of it are from the Actual Effects as Afforess explained and the improved City Bar hover. I find that the only time I need to open a City Screen anymore is to change citizen plot working assignments.
 
No latin characters, but I did a reinstall, and it seems fine now. I don't know what the problem was, though.

Thanks for the tip on the formatting. I'll try it immediately.

As for the brackets, I can't seem to find them. "[" shows no results. Maybe you could give it a shot? x_x

I might download BULL after hearing both of your comments on it.
 
So, I have an interesting predicament, but I don't know if it's because of BUG or not. I am in the modern era as Louis XIV. I produce spy units. The spy that comes out is the updated spy sprite. However, down on the bottom where you select your units, the picture remains the old spy sprite image. But interestingly enough, when you go to produce a spy in a city, the picture is the new spy image. Anyone ever encounter this?
 
Yes, but I just found it funny. It is the same unit so not changing the picture seemed ok to me but you are right, the picture in the city changes, so why not the picture of the unit itself?
It has always been that way, right?
 
No, it has not. I remember playing without the BUG mod, and the image down there did indeed change. So I have this feeling BUG may be related, but I can't be sure.
 
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