Leha
ooseepoosee
Thank ya all
Gotta go
Gotta go
Originally posted by leha
Do all improvements remain in captured city if I don't bombard
it ?
Originally posted by Sir Eric
I wouldn't know cause I use so much artillery that their isn't much left when I'm done with them.
(Did you read this one Turner_727)
Originally posted by Turner_727
Of course, you loose all culture buildings, but you might leave some other useful buildings standing.
Originally posted by Igmod
What is the formula for caculating the number of shields required to build the Palace? In the Civ3Data.pdf it states the number of shields required is 'Varies' so what is the formula?
I understand that if I produce 80 shields and it takes 10 turns then it is 800 shields. Just want to know how it 'Varies'.
I prefer to avoid bombardment if possible; if I can take the city with barracks or harbor intact. Having a barracks close by in a long campaign can be beneficial. Same for harbors if there are enemy sea units about. Problem is if you don't take the city by suprise; the AI will sell off all the improvments.Originally posted by leha
I allways reduced pop by artillery and bombers , destroying improvements of course , now I think that may be
it's better to loose two-three more units but take city intact ?
Do all improvements remain in captured city if I don't bombard
it ?
Originally posted by GusmanC.Harris
1st Question about Corruption Due Number of Cities: If I build a new city, and this city is the most distant from my capital, assuming I don't have forbiden palace, does that affect corruption in all other nearest cities?
2nd Question about CDNC, again: How many cities, roughly, can my empire have until corruption is really an issue. Assume democracy, huge map, FP. I usually limit the number of cities in my empire to avoid high levels of corruption, but the AI seems not to have such worry.
Originally posted by DaviddesJ
However, you can start with the OCN (Optimal City Number). This depends on the map size: e.g., 16 on a standard map. As a very rough rule of thumb, if you have no more cities than the OCN, you'll not likely have completely corrupt cities. If you want a more detailed answer than that, you'll have to read the corruption thread.