Is there a way to assign tiles to a city rather than the automatic assignment?
2) I'm not entirely sure, but I doubt that the AI will set its lux and science sliders to 0 to finance deals. I don't think the AI uses the lux slider and I don't think it will cut into its research to buy something. If someone knows better, please correct me.
You would recommend using the lux slider rather than building temples & cathedrals? I know that a temple isn't a great deal with one content for 1gpt, but cathedral is 3 content for 2gpt which seems like a decent deal... Also with sistine chapel you get 6 content for 2gpt (same) in any city with a cathedral.
I haven't been playing long, but is lux slider really a better deal if you're not concerned with culture?
But, there is a way to get the AI to pay you gpt that it doesn't have. See Lord Emsworth's strategy, Post #2 (second half):The AI will not pay gpt that puts it into negative cash flow - even if they could "fix" that by adjusting their sliders...
Now me, I usually build them, anyway, because I like Culture. It's been years since I lost a city to Culture conversion, and I usually gain at least one each game.
I guess it's in Civ as in real life: Some people don't understand the value of culture, because you can't translate it into money and do exact calculations on the benefits.
I have a question that relates to this. I've noticed that temples go from 2 to 3 culture per turn after a while. Think I read somewhere that cultural buildings gain one cpt when they've been standing for 1000 years. Is that the case for all cultural buildings? And if it is so, do they continue to gain one cpt every 1000 year, with no limit except for the end of the game?
I 'm not sure if that's how it works, but I've often decided to build a few temples very early in the game because I suspect that is the case. 1000 years fly by in very few rounds in the beginning of the game, making it easy to gain extra cpt for early temples.