Quick Answers / 'Newbie' Questions

Status
Not open for further replies.
-Does an army have to have all fast units in order to prevent enemy retreat?
-When does the AI change governments?
 
I think that all armies have the ability to negate enemy quick units anyway.

Really? I remember seeing enemy cavalry retreat from my infantry armies but I have Vanilla so it might depend on the version.

Also, when I go to my domestic adviser screen, I notice that the cities get mixed up for no apparent reason. It makes micromanaging cities harder when your specialist farms are mixed in with your core cities in that list. How do I prevent this from happening and how do I rearrange the cities on my domestic adviser screen?
 
Buy Conquests!

The cities will list in City Name alphanumeric sequence, ascending or descending, in the Domestic Advisor screen.

(I use a unique 3-digit ascending number as the first 3 characters of my cities' names.) :)
 
-Does an army have to have all fast units in order to prevent enemy retreat?
-When does the AI change governments?

By and large they have the following preference:
Despotism < Monarchy < Republic < Democracy
They will always revolt immediately if a better government according to that preference becomes availabe to them.

That certainly is not the whole story, but I just don't know more.
 
Really? I remember seeing enemy cavalry retreat from my infantry armies but I have Vanilla so it might depend on the version.

Also, when I go to my domestic adviser screen, I notice that the cities get mixed up for no apparent reason. It makes micromanaging cities harder when your specialist farms are mixed in with your core cities in that list. How do I prevent this from happening and how do I rearrange the cities on my domestic adviser screen?

In Vanilla you can sort your cities by founding date (default), size, shields, food, maintenance cost and some other things by clicking the column headings. Clicking the heading again will reverse that order.

Unfortunately you cannot sort your cities by name. But in order to tell apart your specialist farms from the core cities, sorting by maintenance cost should give you a halfway decent arrangement.
 
You most certainly can select your cities by alphabetic name...by clicking on the appropriate column...
 
Armies only prevent retreat if they have a movement of 2 or above. In vanilla, if you filled an army with all infantry, the army would only have 1 movement, so it could be retreated from. In Conquests, the army's speed is that of its slowest unit + 1, so even the slowest of armies have 2 moves. Thus, it is impossible to retreat from an army in Conquests.
 
oh, I guess I haven't played vanilla in a while...so I forgot
 
Quicky questions:
Does capturing workers/losing workers to capture affect war weariness?

Does bombard affect enemy workers?

Do you need a unit to spot enemy units enterring your territory? I'm fully railroaded and have a few defensive units ready to deploy anywhere, but need to know if I need sentries to spot incursion.

Is there an article on espionage? I can never seem to successfully plant a spy and managed to go from polite to furious in a turn, having a premature war on my hands.
 
I'll answer what I can...

Bombard does not affect enemy workers. (as in, damage them)

You do not need units to spot enemy units entering your territory. You can always see at least 1 tile further than your boundaries are.
 
Quicky questions:

Do you need a unit to spot enemy units enterring your territory? I'm fully railroaded and have a few defensive units ready to deploy anywhere, but need to know if I need sentries to spot incursion.

You can see anything inside your cultural borders, and, I think, one tile beyond that.

Sorry I can't help with the other questions :(

Edit: Sercer88, you were faster than me on that one :)

Edit2: Do I type that slow? ;)
 
Thanks for the lightning fast reply sercer!

sure thing, splunge!! :D

OK, I found your other questions...

Here's an article on espionage: >>>espionage<<<

Here's another article that discusses war weariness, and it answers your questions in there: >>>war weariness<<<

Edit: the search function on this forum DOES work, by the way ;)

Edit2: Praha, I'm not sure...maybe I just have a faster internet connection or computer :king:
 
Thanks for doing my research for me.
I do use search but usually get 10,000+ hits and have to muck through too much extraneous stuff. I'll try to do better!

Thanks Praha-sercer got it first.
 
why does my neighbors hated me, when I maximize and strategically found my cities, for minimize empty squares?
 
There is a long answer, but mainly the level determines the starting attitude. Above Monarch they start annoyed, unless they are the civs that favor despotism.

If you play well, they will more less be unhappy with you as you are going to be doing to well. The details of how they change attitudes can be found in the board articles.
 
Status
Not open for further replies.
Back
Top Bottom