Quick Answers / 'Newbie' Questions

Status
Not open for further replies.
Mirc said:
1st question: Why I won now by Domination while I had 60% of the land mass several centuries before?
2nd question: To achieve a Conquest Victory I need to continue the game I already won?

Remember you need 66% of BOTH the land mass and population to achieve domination. You were probably just under one of them, and either culturally expanded, or grew a few pop points during the inter-turn. If you have the save as you mentioned - post it so someone can check it out for you.

You cannot achieve any other victory conditions once you have won the game. You need to go back and abandon a few cities as TimBentley said if you want to win by conquest.
 
When you go to another continent and build a city then a harbor should you not always get the goodies the great wonders give to all of your cities?
 
Not necessarily. If the GW gives goodies to 'All Cities', then you get it. But if it's like Hoover Dam, where you get on 'All Cities on Same Continent', then that city has to be connected by land to the GW to get the bennies.
 
Turner_727 said:
Not necessarily. If the GW gives goodies to 'All Cities', then you get it. But if it's like Hoover Dam, where you get on 'All Cities on Same Continent', then that city has to be connected by land to the GW to get the bennies.


I thought it worked for a couple of islands in another game, but I guess I was wrong.

Does "same continent" include the AIs on the same continent with you ever if you happen to be at war with them?
 
Mirc, you should try to raze.
 
So my only chance to get a Conquest Victory is to gift the other civs a few cities, recapture them and raze them, so I won't have 66% of the land mass. Then, when I'll be sure I don't have 66% I'll conquer the last 2 cities. Is this the only thing I can do?
 
vmxa said:
Maybe, I am not convinced though that that was the reason. I say that as I have landed a stack with an army and not had it attacked at all. No other units on the landmass and they had hundreds of units in range, but did nothing.

Once I founded a town, then it is on.

I agree, and think the attacks were probably random ones. The SGOTM7 AIs were on tiny landmasses -- with less room to wander around in and dozens upon dozens of units in that small territory, random hits would have been inevitable. If the army had truly been targeted, the AIs would have hit it with everything they had plus the kitchen sink.
 
Mirc said:
So my only chance to get a Conquest Victory is to gift the other civs a few cities, recapture them and raze them, so I won't have 66% of the land mass. Then, when I'll be sure I don't have 66% I'll conquer the last 2 cities. Is this the only thing I can do?

You can also just disband the cities (righ click city and choose option disband).
 
scloopy said:
Does "same continent" include the AIs on the same continent with you ever if you happen to be at war with them?

Wonders that you own only benefit your cities.
 
Roland Johansen said:
Wonders that you own only benefit your cities.


Thanks, I figured that was it, but the language made me wonder.
Thanks again.
 
What exactly determines whether or not a city square gets an extra food if you are an agricultural civ?
 
I think you need to be near a source of water.

Lemme check on that.

From this thread (actually, it's a sticky in this subforum)
-- Agricultural: +1 food in center city tile and irrigated deserts; cheaper aggicultural city improvements (aqueduct, granary, etc)
 
That's not very precise. The extra food is lost in despotism or anarchy if you're not by fresh water. So the rule is: next to a river or lake, or out of despotism (and anarchy).

And by the way, granaries aren't half-priced for agricultural civs.
 
hello all, i was just exploring my C3C installation and realised that not all the units are located in the Art\Units directory. i started wondering what those extra units were (extra being an unit not in any of the ART\UNITS directories).
I recently heard that some units in the official/initial release of ptw arent in the ptw installation on the conquests installation.

NOTE: I have civ3 and c3c not ptw.

My question is simple, what units in ptw arent in the c3c/ptw cd installation?
 
Jonesie85two said:
hello all, i was just exploring my C3C installation and realised that not all the units are located in the Art\Units directory. i started wondering what those extra units were (extra being an unit not in any of the ART\UNITS directories).
I recently heard that some units in the official/initial release of ptw arent in the ptw installation on the conquests installation.

NOTE: I have civ3 and c3c not ptw.

My question is simple, what units in ptw arent in the c3c/ptw cd installation?

There were some 'extras' units that came only with PTW, not with C3C. These units, which are Dinosaurs, WWII units, and Feudal Japan units. To get these units, just get them here on the forums: WWII Units, Dinosaurs, and the Feudal Japan units (of which I couldn't find the link for -- you could ask the C&C forum if they have the thread link, sorr!).

Thax said:
where is it that you can get 32 civ opponents in civ 3
Welcome to CFC! :) You can't have 32 civs - the max is 31. But if you want to do so it requires using the editor (called Civ3Edit in your Civilization III folder. When open, select Scenario -> Custom Rules, and Rules -> Edit Rules, select the World Sizes tab, and enter the # of civs you want on that map size. Save it in your Scenarios folder. Select Load Scenario when you start Civ3.).
 
How can I attack a city on an one-square-island? I can't bring my units on land because there is none, except for the city, and I can't attack from the sea (my transport) either. If someone can help, thanks a lot! :)
 
Status
Not open for further replies.
Back
Top Bottom