Even though the AI knows the map already, they are programmed to act as if they don't in diplomacy.
@Dodgeball: don't be afraid to trade some territory maps once in a while. Be more careful when you sell your world map though.
Why would the world map be more dangerous to trade than the territory map?
After.Two questions:
1. Wealth - in the Civilopedia it says that that the Wealth build converts shields to gold at a rate of 8 shields to 1 coin (until you research Economics, when this ratio becomes 4:1). I know that the coins generated from Wealth are not subject to corruption, my question is whether the shield conversion is done before or after shield waste?
I think it's safe to invade that same turn. I have done so and don't recall a rep hit. However, if you want to be sure, wait until the next turn. Although all that does is give your opponet an extra turn to get ready....2. Declaration of War and reputation hit - I know that I need to declare war before attacking another civilization, and that my forces must be outside his borders before I declare war. My question is: do I need to wait until the next turn before sending in the troops or can I declare war and then invade later on in the same turn?
Thanks in advance.
Yes they do. But it may not be immediately noticeable. Especially in Vanilla, where you only get one beaker per scientist.
However, if you have a bunch of clowns and can afford to turn them into scientists, you may notice a difference.
I just find it too hard to get to the modern age by 2000 A.D. So I start science early.Science farming is something you usually do at the end of the game - post railroads for extra food.
I Have a question. Whenever i turn citizens into scientists i don't see any diference on how long it would take to research a tech. Do scientists even increase the rate of research?
I get to the modern age on monarch difficulty before 1400 AD every time.
I think you should post a save-file in your own thread for us to look at.
1400 AD![]()
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