I have a game where I made MPP(mutual protection pact) with two nations and then got attacked. Nation A refused to continue the MPP but continued fighting enemy nation and was friendly. Nation B continued MPP but then peaced out the enemy nation. To add to my frusteration Nation B attacked Nation A which caused the game mechanics to automatically put me in war with them.
So what gives?! Why/how can Nation B peace out and remain in peace with a nation I'm fighting despite our pact? Yet when it takes aggressive action I'm forced into war. Its not fair.
BTW, what happens when one nation you have a MPP with attacks another nation you have a MPP with?
I'll take a stab at an answer. This is just from my experiences...
So, Nation B has an MPP with you and as a result declares war against against a third civ because that third civ attacked you. Then, Nation B makes peace with this third civ after some turns
but while the MPP is still in effect.
My experience with this has been if the third civ
attacks your cities or units again, then Nation B will be forced to declare war on that third civ again. However, if that third civ never
attacks you, but merely fends off your attacks, then there is nothing that provokes Nation B to re-declare war.
This is a similar deal where deal when Nation A is
attacked by Nation B, causing you to declare war on Nation B even though you had an MPP with both.
The critical thing about MPPs--and why I put "attack" in italics- is who is attacking who. It is attacking, and not just merely "fighting" (defending) that triggers an MPP event.
You can use this to your advantage. Say you want to attack a civ, but that civ just signed an MPP with a powerful neighbor civ who you don't want to war with.
Solution: simply sign an MPP with the strong neighbor and then declare war on your original target. However,
don't attack him! Wait until one of his units comes and attacks one of your units/cities. At that point, an MPP event is triggered and the strong neighbor will declare war on your
target. The strong neighbor thinks he's your knight in shining armor, defending his "helpless" ally who was wrongfully assaulted.
