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Quick Answers / 'Newbie' Questions

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AFAIK, there are no limits to the number of wonders that can be built via leaders. Back when I played Vanilla/PTW, I would use my first leader to build an army, and once I could build those on my own I used the rest of my leaders for wonders. In Conquests, SGLs are only good for rushing wonders/improvements. There's also a 'Scientific Golden Age', which is broken and nothing more than a waste of a leader.

There is a limit on the number of armies you can have. You must have 4 cities (pop doesn't matter) for every army.
 
:confused:I am playing Civ 3 Complete : 2K version 2005 . In regular game I noticed that small wonders never appear in my production box , how come and why this happens I wonder ??
 
:confused:I am playing Civ 3 Complete : 2K version 2005 . In regular game I noticed that small wonders never appear in my production box , how come and why this happens I wonder ??

For some small wonders, prereqs are required, like:

Forbidden Palace: a certain number of towns
Heroic Epic: an armiy that won a fight
Iron works: coal & iron with in the fat cross of a city.
Pentagon: 3 armies
 
ı think it is then me playing in not a completely modded out Conquests but ı think ı have a save where the military leader can build a great wonder and ı named it spesifically
 
If you're playing conquests, you don't have a military leader that can rush a great wonder. That's hard coded into the game.

Upload the save, so we can see it.
 
ı hope ı don't end up with having misunderstanding the thing . ı will be online on Friday at the earliest .

best wishes .
 
:confused:I am playing Civ 3 Complete : 2K version 2005 . In regular game I noticed that small wonders never appear in my production box , how come and why this happens I wonder ??

Calis already got to it, but here's a list of the requirements for all the small wonders:

Military Academy: A victorious army (can be against barbs)
Heroic Epic: A victorious army (can be against barbs)
The Pentagon: 3 or more armies under your control
Wall street: 5 or more stock exchanges
Battlefield medicine: 5 or more hospitals
Iron works: coal & iron in the city's radius (must be connected)
Forbidden palace: 8 or more cities (cannot be built in capital)
Intelligence agency: Research the tech Espionage

It might be 8 or more for Wall Street and Battlefield Medicine, so you should probably check the civilopedia.;)
 
The FP depends on map size, I believe. You can build it when you have half as many cities as the OCN for that map size, IIRC. 8 for standard map, 10 for large and 12 for huge. If I'm wrong, I'll be corrected:rolleyes:
 
Female pattern baldness? Maybe her boyfriend has a fetish?
 
So it would be 10, 14 and 18 cities to be able to build the FP. I guess I was close, but close only counts in horseshoes and hand grenades:)
 
Calis already got to it, but here's a list of the requirements for all the small wonders:

Military Academy: A victorious army (can be against barbs)
Heroic Epic: A victorious army (can be against barbs)
The Pentagon: 3 or more armies under your control
Wall street: 5 or more stock exchanges
Battlefield medicine: 5 or more hospitals
Iron works: coal & iron in the city's radius (must be connected)
Forbidden palace: 8 or more cities (cannot be built in capital)
Intelligence agency: Research the tech Espionage

It might be 8 or more for Wall Street and Battlefield Medicine, so you should probably check the civilopedia.;)

Mr. Picky: Resources don't need to be connected for the Iron Works.
 
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