Quick Answers / 'Newbie' Questions

Right. My question wasn't about the saving and reloading, it was about why the numbers don't accurately reflect the strength of a unit. Just last night I won a battle in which I was favored 21 to 15.5 and recieved the upgrade for beating a unit of equal or greater power. I am trying to figure out if this is a display bug that they are going to fix or if it is something that will continue to irritate me. I am tired of losing fights that I am favored by 40 - 200%. Like I said in my last post... if the numbers don't mean anything, then why show them at all?

I strongly get the idea that units with less 'units' (siege weapons, tanks) get overpowered too easily by units with multiple characters of the same strength or even weaker.
 
I don't believe CivRev has a turn limit. You play until one Civ meets a victory condition.
 
What is the point of building multiple modules on the starship? Can you just build one of each type, launch it, and still win the game?
 
More engines = faster arrival. I like to have 1 fuel for every 2 engines.

2 engines is usually 12 turns til arrival
4 engines 6 turns.
 
Here's a question -

I had a unit that was attacked by an army, and was overrun.

The unit was then promoted for having won a battle against a unit stronger than it.

Was this a bug?
 
How do you know that the enemy unit got the promotion because it had won against a stronger unit? Or was it your unit that got the promotion? Either way, if youre sure thats what happened, its a bug.
 
How do you know that the enemy unit got the promotion because it had won against a stronger unit? Or was it your unit that got the promotion? Either way, if youre sure thats what happened, its a bug.

My unit was overrun, and my unit was promoted.
 
Are there any requirements for building a Trading Post? If so, what?

Could seem to build it in one of my cities but in another nearby.

EDIT: Now I can't build a Workshop where it would fit perfectly, any ideas why?
 
Does the tile your city is on count the same as a tile nearby your city?

i.e. If you build your city on top of a resource, can you utilize that resource? If you build your city on a hill and then build a workshop, do you get the production bonus?
 
Does the tile your city is on count the same as a tile nearby your city?

i.e. If you build your city on top of a resource, can you utilize that resource? If you build your city on a hill and then build a workshop, do you get the production bonus?

No, it's only the other tiles that are workable.

It sounds like it might be over-lapping with another of your cities.

Over-lapping? Even if that would be the case, shouldn't I be able to build it anyway?
 
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