Quick Answers / 'Newbie' Questions

I am curious as to why it takes 120 gold to upgrade a horseman to a knight. You can't convince me that the tapestry is all that expensive. :lol:

It only costs 30 gold (without Leo's) to upgrade to cavalry from knight. Why does it take 4 times as much to make (what I consider) a lesser upgrade?

I realize this is not earth shattering but I have never thought up a good logical reason for the disparity:crazyeye:
 
Presumably it's because you have to kit out the horseman with a full set of armour to upgrade him to a knight. When you upgrade the knight to cavalry, you get the suit of armour back and you can recycle it. :crazyeye:
 
Presumably it's because you have to kit out the horseman with a full set of armour to upgrade him to a knight. When you upgrade the knight to cavalry, you get the suit of armour back and you can recycle it. :crazyeye:

Ok that sounds good to me. :lol::lol::lol:
 
Well a Horse is 30 shields and a Knight is 70. You pay 3 gold for each shield, so that is 40 (70-30) times 3 for 120 gold. Cavs are 80 shields and as we know knights are 70. 80-70=10 and 10x3 is 30.
 
Well a Horse is 30 shields and a Knight is 70. You pay 3 gold for each shield, so that is 40 (70-30) times 3 for 120 gold. Cavs are 80 shields and as we know knights are 70. 80-70=10 and 10x3 is 30.

No offense but I like Bartlby's answer better...:mischief:
 
No and it looks nice, but I use the Metallic Interface for years now with the Femme Fatal advisors.
 
No and it looks nice, but I use the Metallic Interface for years now with the Femme Fatal advisors.

I use the metallic interface (with Victorian advisors) as well but I am thinking of giving this one a try on this (old) computer. I can always go back.
 
Yeah I would not think the Femmes would be for you. It is good to support the work done and use their offerings. I see several interfaces with some of the larger mods I have tried.
 
I quite like parts of this one but some... not so much. I have a mixture at this point as not all the bits were made.
 
I have a technical question. I have not played Civ3 in a few years, but the game was still on my computer so I thought I'd give it a try. But when I tried starting the game, my monitor screen went nuts. It's a problem with the game display setting being too high for the monitor. This is an old monitor that cant do better than 1024x768, I'm using it because my newer one became a fireworks display recently. The newer one was set at 1900x1600 or there abouts. I had installed the game on the newer one with the higher setting several years ago. I thought I had only to uninstal and then reinstal and the game would detect the lower display settings during set-up and the display would be corrected. But no luck. I tried looking for a file in the game files that had the display settings in it, an ini file for example. Lowering the game display settings had worked for other games after the monitor downgrade, but the Civ files I found didn't list anything about display settings that I could see. I'm using Civ3 with the Conquests expansion.

So my question is this: is there a way to change the settings in the Civ files to get the monitor to display this game at 1024x768? Or is there something else that could be causing the problem. The display is set at 1024x768, 32 bit in the computer's windows OS settings, and works fine for everything else but Civ.

If any one can help, it will be greatly appreciated.
 
I don't know for certain but I'd try adding "keepres=1" to your 'ini' file.
 
Keepres shouldn't have any effect if your desktop is set to 1024*768. If you have a "video mode" setting in the ini then delete that.
 
Yes Keepres is just that, it uses what you set for the desktop. If your desktop is not 1024, you don't want that =1 in the ini. Video Mode was probably changed. If you did not clear the directory you probably still were using the old ini.

KeepRes=1
Can be 0 or 1. If 1, your screen resolution is used for the game instead of the default 1024x768.

Video Mode=1280
Can be 1024, 1152, 1280, 1600, 1792. Changes the game's resolution to the value specified (instead of the default 1024x768).

Refresh=70
Changes the default refresh rate of your monitor. Do not change/add this line unless you are experiencing problems!
 
Tone, Bartleby & vmxa

Thanks. Your ideas helped a lot. This is how it worked out, in case any one else runs into this problem.

When I checked the Civilization3.ini file, all it had in it was:

[Civilization III]
MainFontSize=16
InterludeFontSize=16

(This was because I had not been able to get past the start screen before since I could not see the buttons)

So I added:

Video Mode=1024

And tried starting the game again. Didn't work, there was no change.

So I added:

KeepRes=1

This did the trick. The display was normal and I was able to set-up and begin a game. When I exited Civ, I rechecked the ini file and it was now full of many other lines of data.

I have no idea why the game install program didn't put the necessary lines in the ini file when the game was installed, or why the lines were no longer in the file in the old install I had previously which had been sitting on the hard drive for years. Neither video mode, nor keepres were in the ini files in either of the old Civ3 and Conquests games that had been installed years ago.
 
Those and several other entries are not there as day one the default were all we got. Later they gave us a list of all the entries. Then you could add in any that you wanted to override the default.
 
Aaright, here's my question.
I have an amazing mod that I made (replacing the Americans with Caribs, their unique unit? A fast, better worker.)...
And I would like to play it with custom rules (and a palace view.)
So, my question is, is there either a way to edit the Civ III game files direct with the civ III edit? (
I've made backups, and have no qualms about re-installing if I mess up)
Or is there a way to make a mod that will let you choose your own rules?
I would like the first option much better; I'm picky about my start positions, and like to explore a bit then go back and use the 'play last world' option.
I run the steam gold edition of Civ III.
Thank you so much, I've looked everywhere and found nothing.
 
I'm just curious about something...

If you declare war on a Civ with whom you have an ongoing Military Alliance does it end the MA?
 
Thank you.
 
Back
Top Bottom