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fire up the editor and generate a few random maps changing the settings. Both of those are basically true. As for minimizing tundra/jungle... if you minimize one, you get more of the other so the standard temperature is best.
 
I prefer wet and normal to dry and arid myself. I'd rather deal with jungles than tundra.

By the time Oil's come around, I can get it if I need it.
 
I agree... jungle is an annoyance, but at least it can be cleared. Mountains and tundra are just annoying.

That said, I only tend to think in terms of the start, not the end - I've not considered the problem of getting to resources later on :s
 
It actually took me a while to get out of that mindset. In fact, sometimes still I'll just try and make do, instead of building a huge SoD and taking it. Gotta look at the consequences...
 
Does the game help you catch up on tech if you fall far behind?

I've been playing regent games, and I've noticed that if you are far behind in tech, towards the end of the middle ages, tech gets really cheap.
 
In a way, yes. But only indirectly.

The more nations know a tech, the cheaper it becomes. So, if you're quite far behind in tech, they get cheaper because they're very well known. Also, as time passes, you can get more gpt from better buildings, more roads, more population, etc., so that techs seem cheaper, even if they're not necessarily cheaper.

Depending on the expansion, certain techs become incredibly cheap after the corresponding wonder is built (e.g. Music Theory after Bach's is built becomes essentially valueless and can often be had for 1 gold, especially in vanilla and PTW. C3C isn't quite as predicatable this way and there's probably a bug somewhere).

HTH,
Arathorn
 
How exactly does the religious trait affect the length of the anarchy period during government swaps? I always thought is was one turn (you can probably guess that I rarely play religious civs), but in a recent game, observed this to not be true. Is there some formula for calculating how long the anarchy will be (for religious civs and/or for normal civs)?

I'd like to find a way to swap governments in the late game w/o having long anarchy periods -- i.e., I don't want to lose 4 or 5 citizens from all of my big cities when I switch. If there were a formula, ideally I'd be able to start the revolution when most of my cities have almost full food boxes...
 
For reglious civs, in Vanilla Civ and PtW, it was one turn. In C3C, it was changed to 1 or 2 turns (to prevent some exploits you could use).

For non-reglious civs, I forget what affects it, but it can be anywhere from 4-9 turns (I think)
 
Minimum is 2 for non-religious. I had this once. :D

To be accurate, it's 1 turn in C3C when you revolt as soon as it asks you too. It's two when you do it during your turn. Technically, I think, one, because you only loose one turns production.
 
My computer uses Picture it publishing for every still picture on the files. I can't do single squares with it. Help? :confused: (Do I even put this question here?)
 
Just to make sure: is it 1(2) turn(s) for a religious civ regardless of size?
 
wildWolverine said:
Just to make sure: is it 1(2) turn(s) for a religious civ regardless of size?
EXACTLY..........As a big fan of the Egyptians, I know this for a fact! :)
 
I don't think it's 50/50. I haven't played religous very much, but as I recall it's the timing that I mentioned in my previous post.
 
@Squirrelking - are you talking about screenshots? Pictures of the game screen?

I use Gadwin Print Screen, a free screen capture utility which auto-saves in a variety for formats. Dunno about the individual squares issue in your question - maybe an image editor???

(If this answer is off the mark, please ignore :mischief: )
 
Hiya, got a multiplayer question - which I posted over there, but this thread gets much more traffic, so I'll ask here too and then post the answer there if it comes up...

In multiplayer a LOT of the helpful popups have been disabled. Like beginning of turn City Build Queue and Research Finished. Those two are the biggest, but there are others - just niceties like the Great Wonder movie, etc.

Basically I'm playing a friendly multiplayer game over a LAN and I'd like to be getting the normal messaging but still be playing in multiplayer mode (hotseat sucks since it involves so much waiting). Is there any way to get the fluff back?

Thanks.
 
Does the Commercial trait only affect gold lost to corruption, or also shields lost to waste? I had assumed it only affected gold, but then read somewhere, one of Isions reviews I believe, that having the Commercial trait was akin to having a courthouse in every city.
 
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