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punkbass2000 said:
Note that sea still counts for score, and ocean can never fall within your borders.
That's not strictly true, although it usually is (and it is often wise to place your cities to prevent it). If ocean is within the 21-tile radius of your city, it is part of your territory. I believe it can even produce one food when you have a harbor (not sure about that).
 
TimBentley said:
That's not strictly true, although it usually is (and it is often wise to place your cities to prevent it). If ocean is within the 21-tile radius of your city, it is part of your territory. I believe it can even produce one food when you have a harbor (not sure about that).

This can only happen on premade maps, right?
 
Ocean can't be within the 21 tile radius. You would have to have one coastal and one sea square before you can get an ocean square, and three out makes it outside the 21 tile radius.

Ocean tiles are never inside your cultural borders either. The ocean squares can be surrounded by your culture, but won't be included.
 
I captured a tiny city which had an aqueduct, but I wasn't allowed to sell it. Is there a reason?
 
I had a city that needed one particular square to be irrigated to allow it to grow.

Automated workers insisted on building a mine and destroying the irrigation. Even when the change caused the city to loose food, the workers always did it. The only way I found to keep automated workers from mining the square was to put two (one isn't enough) workers on the square and make them wait until the next turn again and again. If you fortified them on that square, other workers rush in and mine the square. I told the governor to emphasize food for the city, but that made no difference.

How can I stop this?

Regards.
 
Thanks! I bet this is on my list of keyboard shortcuts. Its easy to miss things.
 
Did I break a lux for lux trade agreement (I seemed to notice the rep hit result of no gpt deals the next several turns) if I tried/failed to steal a tech and had war declared on me by my trading partner??
 
punkbass2000 said:
Yes. Any deal broken, for any reason (even if it has absolutely nothing to do with you), where you are paying anything per turn, and you will get that rep hit.

This is not true. When you pay gold, lux or resource per turn to a civ while this civ declares war on you, you will not get a rep hit.
 
But you would take a rep hit if, say, you were exhanging 5GPT for furs, and your trade partner loses all his fur luxuries, thus breaking the trade?
 
If I have a MMP with two civs, and they declare war, what happens to me?
 
@Markus5, you declare on the one who fires the first aggressive shot (e.g. not in their cultural lands). If neither fires an aggressive shot immediately, your MPP may trigger for units in enemy lands, but that trigger is not 100% understood, to my knowledge. Basically, you're a puppet who will be forced to declared on one foe or the other soon and you have no real choice as to whom you declare on.

Arathorn
 
i believe in C3C with a MPP you get draged into a war even if no one fires a shot, but war is still declared
 
Markus5 said:
If I have a MMP with two civs, and they declare war, what happens to me?

Make the choice yourself and just declare war.
An aggressive move is defined as one attacking the other on their own territory or neutral territory (I think), or if war is declared when one already has troops in the other's territory. If the AI makes the choice for you you will be forced to declare war which means breaking the MPP you had with the other. The result is the same whether you get dragged into it or you just declare yourself - you are still getting tagged for breaking a treaty and you are still in a war - only difference is that it will be on your terms.
 
Aggie said:
Mr. Do: that is correct. Sadly...

I discovered this principle just after reading your post: I was gifting iron to a neighbour to help him in his war, when all his continental cities were taken. His capital moved to a tiny island town with no harbour... and suddenly the civs who were actually attacking the guy and stopping him from trading went sour on me for breaking the trade with their enemy.
 
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