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Heh, youre right Padma, thanks. It works perfectly. :)

Yet ANOTHER question,

For some reason the Dutch(Gracious) wont trade for any of my luxuries or resources yet other civs will. Is this a broken rep with the Dutch? Or is it a bug? 1.15 [c3c]
 
Are you sure you have a trade route with them?
If so, what kind of deal won't they accept that the others will?
Are the others at war with a civ you may have broken a trade deal with?
How many still play 1.15?
 
Nope sorry Nevermind. :) They been my bank for so long that it seems that I made then run out of cash, a few turns later, they got some cash and we striked our 67th gpt deal. ;)
 
Can anybody tell me what the little temple-thing is circled in the center of the screenshot attached? The terrain tile had several cities there that I took and razed.
 

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I presume you are talking about the thing below the Worker. That is a fortress which is used to increase the defense bonus of units in that tile. It can be built by workers once you learn Construction.
 
Turner_727 said:
Yeah, it looks like a fortress.
That often shows up when you click too many times on an instruction to a stack of workers. Say...you're building a road that will take 4 turns and have a stack of 5 workers. If you aren't watching closely enough and click a 5th time, the button will change to "build fortress" and that's what the last worker will build.

I may be wrong about it being "road"...might be "mine", but I do it every so often and then wonder how the heck that THING got there. :mischief:
 
Yep, it's a Fortress alright. :)

Either it was built by a Worker, or it came about from a Colony overtaken by cultural borders (Colonies which come inside the cultural borders of ANY nation at ANY stage in the game are automatically converted to Fortresses). ;)
 
I'm on my fourth game of Civ and the first one where I'm trying to do something else other than just kill and destroy. Actually, I wasn't ready to play a trade and science route to winning, it's just that my current game has me on a fairly small continent with 5 AIs and I have borders with all of them. I feel like I'm trying to hold Europe in Risk....

I'm having trouble with my diplomacy and trading. I've traded maps and technologies, and for the first time in my brief career, I'm trying build my reputation, so I've been trying to be generous with my luxuries (since I do seem to have most of them on the continent). I can't trade them until I have a road built to the AI capitols. My question is how do you do that? I'm trying to court the Germans, just because they border my most vulnerable flank. I've given them gold and had several trades of technology with them. I've built roads right up to their borders, but they won't build roads to connect with them. I've tried moving into their borders and building the roads to connect, but I get threatening warnings from them. I suppose I could ignore them, but then, I'm trying to get along...

Do I have to have nationalism first, or an embassey with them? One iteration of the game I was playing I did get an embassey, and I thought that would allow me to have mutual protection and right of passage, but they didn't seem to be offered to me on my diplomacy screens.

I've got to do something, I'm going to be the main squeezee if I try to go it alone.
 
You need an embassy to trade. And Nationalism gives MMP. Finally, get a RoP to go into their territory (using an embassy) and build roads for them if they don't.
 
What he meant, I think, is you need an embassy to be able to trade Right of Passage agreements. After you get that going, you can send workers into his territory and complete the road to his capitol yourself.

~Ghostwind
 
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