So I was getting impatient with the average game length and started playing on the quicker speed settings, but I found the game to be way harder. With Science/Culture/Production progressing much quicker for everybody, there's less time to do things with your units on the map. Some problems I ran into:
- Taking on an AI with early Archers doesn't work nearly as well, sieging cities with them is harder, because the AI will often have new units every single turn.
- AIs often advance in tech in the middle of war, because your unit took to long just to get to him.
- Builder take longer to move around, delaying improvements
- Less time to complete Eurekas
- Less time to complete City-State Quests
- Lining up things like Research & Production can be done more precise on slower speed
Overall I really like the shorter game times though, it feels every turn is more meaningful then on standard speed, which tends to have a lot of "filler" turns. What has been your experience? Any particular tips and strategies for playing on Immortal/Diety on Quick/Online speed?
- Taking on an AI with early Archers doesn't work nearly as well, sieging cities with them is harder, because the AI will often have new units every single turn.
- AIs often advance in tech in the middle of war, because your unit took to long just to get to him.
- Builder take longer to move around, delaying improvements
- Less time to complete Eurekas
- Less time to complete City-State Quests
- Lining up things like Research & Production can be done more precise on slower speed
Overall I really like the shorter game times though, it feels every turn is more meaningful then on standard speed, which tends to have a lot of "filler" turns. What has been your experience? Any particular tips and strategies for playing on Immortal/Diety on Quick/Online speed?