matlajs
King
- Joined
- Nov 1, 2015
- Messages
- 814
yes, and it doesnt stack with adjacent units eitherFrom what I'm remembering Benevolence doesn't affect the unit itself but only those adjacent.
yes, and it doesnt stack with adjacent units eitherFrom what I'm remembering Benevolence doesn't affect the unit itself but only those adjacent.
+1 for rangedIs there an option to allow naval melee to attack from cites? Thanks in advance.
I couldn't find that line, but I think it should be this one nowSearch the file NewCustomModOptions.xml, open it with notepad, then change value to 1 where it says SHIPS_FIRE_IN_CITIES_IMPROVEMENTS.
View attachment 747592
I just witnessed the following situation: a swordsman in neutral territory adjacent to a spearman with Benevolence and Medic I rightfully healed 20 HP. So both promotions are working together, the problem seems to be on your end.yes, and it doesnt stack with adjacent units either
Exactly. It's random who wins the election: The spy owner gets one point for each turn of the election period in which their spy is in the CS. The chance of winning is (their points)/(sum of the points collected by all players). After the election, the numbers are reset to zero.
Perhaps espionage is not particularly renowned for its strong sense of fair play, and perhaps it never has been?That sounds really fair tbh ( sarcasm) so after succesfull rigging of one spy, points of all ppresent spies are reset to zero. AI does seem to have quite a bit of luck. truth is we can't ever know how many spies actually are present in single CS if just one always suceed, but again in my current game english spy beaten me to it already 3 times in a row. that system can be called whatever but IMO not fair at all.
IIRC correctly it's on purpose. I think 63 is the limit on number of players.The question is why more than 20 city-states are not created ( I mean, when you set, for example, 30-50, the city is still only 20 ) in version Mod_VP_43Civ_EUI_5.0-alpha.03?
Is this done on purpose or is it a bug?
mm so I never exceeded 63 games, I bet 2 players and 60 cities of states.... and all the same there were only 20....IIRC correctly it's on purpose. I think 63 is the limit on number of players.
Apologies, I thought you were playing with 43 civilizationsmm so I never exceeded 63 games, I bet 2 players and 60 cities of states.... and all the same there were only 20....
so that’s not the point, but something else
View attachment 749112
What's going on here? Is Karl Martell intervening because the Huns are at the gates of Paris?
This is actually the first time ever that I've seen graphics flickering like this in VP.
Small map, only 4 civs and T89. It flickered for a while, and now CiV has crashed.

resent failed hr=DXGI_ERROR_DEVICE_REMOVED. Driver failure."