CTRL+SHIFT+L to become an observer of your civ and have the AI take over (Local Observer Mode)How do you get the AI to take over your civ ? I remember there was a keyboard shortcut introduced some time ago but I forgot what it is.
CTRL+SHIFT+L to become an observer of your civ and have the AI take over (Local Observer Mode)
CTRL+SHIFT+O to observe all civs at the same time (Global Observer Mode)
CTRL+SHIFT+P to take over the next player in the turn order and have the AI take over your civ (Player Swap)
. Of course, that would be wrong 
Yes, we added that as a feature.Wait, that last one, we can jump into an AI's seat and play their side? That's wild and I've never thought of that. I wonder if I could do that in my current game fighting wars on 3 fronts... switch to the AI player and make them peace out. Of course, that would be wrong
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Nice, sounds fun... as long as the AI doesn't learn how to do itYes, we added that as a feature.

I observed that rerolling choices doesn't really work if you take it at the same turn.Feels like the outcome of this event is pre-determined and not really random?
The pseudorandom number generator mixes the map seed and turn number in with the randomness seed for its randomness calculations. The pseudo RNG handles most of the randomness, so that is generally the case, yes.I observed that rerolling choices doesn't really work if you take it at the same turn.
e.g.
if an Ancient Ruin gives you gold, reloading and taking it at the same turn always gets you gold; but if you take it in another turn the bonus changes
The train station is now called coaling stationI've noticed train station building is not there anymore and seaport is not using coal anymore even though toolpit on it says it is?
Is it one of my mods conflicting (I have few installed?), thanks.
Edit: oki I've started naked VP and seaport toolpit says nth about coal, so one of my mods is changing its toolpit ;0 I guess train station is gone then, strange.
The train station is now called coaling station
The train station is now called coaling station
Not really. Only the pledges of protection of city-states are unilateral, but it's not pledge. It's just a suggestion to other civs, not a guarantee.Is there any diplomatic interaction similar to a unilateral guarantee? Currently there are defensive pacts which are mutual guarantees.
AI problems should be reported on GitHub.What is the right place to report balance/AI problems with screenshots, saves etc? Eg. AI giving way too much money for luxuries or especially cities, offering counterproductive peace treaties etc. Does it fit as a future proposal in the VP congress?