BOSS NASTi
The Boss.
@Boss Nasti
I haven't crunched the numbers exactly, but a rough approximation is that it costs twice as much food to grow from population 1 to population 2 as it does to grow from population 2 to population 3.
A settler costs 20 production and 1 population (under Republic obviously).
The food cost of 1 population is approximately half as much if you work at population 1 and 2 as opposed to working at population 2 and 3. This is a significant savings. So by growing to population 3 you are (approximately) doubling the food cost of the settler. The tradeoff is that you get some turns where you can work three tiles. This sounds like a great deal, but in a standard early situation where you have only tiles yielding two food and two production available, the few extra turns on extra tiles is mitigated by the increased food cost of each settler.
Even in situations where operating at population 2-3 would show slight long term improvements over operating at population 1-2, the short term of getting the first couple of settlers out quicker becomes a major consideration.
What I have found to be by far the most effective method for farming settlers out of a city is the following:
1. Work a food and hammer tile until I am 2 or 3 turns away from growth. The game has a nasty tendency to jump from 2 turns to growth to growing for no apparent reason so I stop early to avoid that situation.
2. Switch to two hammer tiles to complete the settler.
3. When the settler is built, because I had enough food banked to grow from population 1 to population 2, my city is already population 2 again despite the population cost of the settler. Repeat from step 1 until no more settlers are necessary.
This minimizes the time that you have to waste working food tiles in your settler farm(s).
First off all I got from what you said, because you jibberished it up so much and couldn't just explain it simple lamen terms for me that'd be great. But pretty much what I did get out of that is that you think all I do is just put my guys on 1FT & 1HT(T=Tiles), but if you actually did read my posts correctlyl, they did say whether it was here or on another thread, they did say that players will have to adapt and learn their own strats and tactics to improve it and make it more efficient. But Starting out like this is the best basic way to start off doing a Feeding strat. Now obviously i'm not going to come out and tell everyone what I do, because dat's just not me.
Now since you say your strat is obviously supperior to mine. Better yet, when the fastest you've been able to finish the tech tree? I've finished it at 850 A.D.(but this was when I focusing more on gold than science. So I haven't actually been able to test out how fast I can really do it)