Quickest ever game

Supposedly the quickest game ever actually played to a decisive result in international play was a Center Counter in the 1800s and went:
1) e4 d5
2) exd Qxd5
3) Bc1c3
The player accidentally picked up the B instead of the N. Under the rules of that day, an illegal move had to be retracted and replaced with a king move. The game thus continued
3) Ke2 Qe4#
 
And if so, how many digits of pi do you know? I still want to know how my 30 stacks up against the average member over there.
 
I'm actually not that great for memorising pi. I got up to 50 at one point, but I'm now down to 40ish.
I got my name, not for memorising pi, but for printing out the first 50,000 digits and taking them to school. Memorising pi helped perpetuate the name, but wasn't the origin.
 
You did not answer the question if you were a spy or not.;) Are you?
 
The most digits of pi I know are 5. 3.14159 is what I use in my circle calculations. Accurate enough for me. ;)
 
I was white and he played too many pawn moves.

1. d4. g6.
2. e4. d6.
3. Nc3. Nd7.
4. Nf3. a6.
5. Bc4. Bg7
6. Ng5. Nh6
7. B*f7+. N*B
8. Ne6. Resigns because I checkmate the queen.
 
No, cause of the 50 move draw rule (50 moves without pushing a pawn or capturing a piece = a draw). Probably a game couldn't even go 1000 moves.
 
Quick google search came up with

The basic idea is a player may claim a draw if fifty moves elapse without a capture or a pawn advance. Ignoring the special cases where more than 50 moves are allowed by the rules, the answer is after Black's 5948th move, White is able to claim a draw. The simple calculation is (<Pawn_moves + - + <Drawing_interval_grace_period) * <Drawing_interval, or (16*6 + 30 - 8 + 1) * 50 = 5950; we're able to trim two moves from this total by observing that sequences of Captures/Pawn_moves must have (at least) 4 alternations between the two players
 
hmmm, anyone want to try to play the longest game ever? :sleep:

:D

In real tournament play I doubt a game has ever gotten even close to 1,000 (I couldn't find the longest game ever except in terms of clock time).
 
No, cause of the 50 move draw rule (50 moves without pushing a pawn or capturing a piece = a draw). Probably a game couldn't even go 1000 moves.
That's what you get for posting half past two at night... Totally forgot it, because in my experience about the only time this actually comes into effect (unless both players intentionally go for it), is when an inexperienced guy tries checkmate with two bishops or smth like this.
 
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