Well the lmc worked since I new it was a marine skin. Bear with me on this....do I delete the kfm and shadernif entries? If I don't delete them then I think I need to know where the skin originally came from. Sorry for being obtuse.
dont delete the entry, just put the end tag: </KFM>
I just want to say I love what I saw of this mod so far and can't wait to see what you guys do with it, please keep up the great (yes, great!) work and don't give up! I'll playtest it when you are ready for such a stage, I know that the version I have has issues that you are already addressing so no need to point them out now, but I look forward to future releases. A project this ambitious will take time, and I hope you guys keep it up.
dsquared said:right <kfm/> for no define, small thing, big difference, so did woodelf finish putting the new art in?
matthewv said:What do you guys use to mod the xml files? I use xml spy which will catch any tag problems if you try to save. I recomend it to you guys as well.
I have XML marker and it alerts me to errors quite well.
matthewv said:What do you guys use to mod the xml files? I use xml spy which will catch any tag problems if you try to save. I recomend it to you guys as well.