I'm having a hard time understanding the range of ranged attack. Is there a way to see how the bombard range of a unit before expending a point to set up for ranged attack? There are times when I end up wasting a movement point to check.
Also why can certain units, shoot more in one direction than the other as demonstrated by this picture? For example, I can shoot two tiles behind me but only one tile ahead of me.
Also why can certain units, shoot more in one direction than the other as demonstrated by this picture? For example, I can shoot two tiles behind me but only one tile ahead of me.