I consider stantard map (pangea or cont), 7 civs, levels from Emperor. Other conditions are default.
Victory - preferably conquest.
Obviously, Sid in C3C the hardest case.
So, for general playing -
1) Is Deity in PtW harder than Deity in C3C?
If not - Is Deity in PtW harder than Demigod in C3C?
2) Is Deity in PtW harder than Deity in Vanilla?
3) Does accelerated production (IIRC, halves required shields) make things easier?
4) Does tiny and small maps makes things harder (mainly beacause of corruption and no room for expand)?
5) Is Sid level in C3C's Scenario "Rise of Rome" harder than usual Sid level for fresh map? Or knowlege of the map downs level to usual Deity in C3C?
Playing for Rome is the most interesting for me, but it will be interesting to know the answer for other civs as well.
Thanks in advance.
Victory - preferably conquest.
Obviously, Sid in C3C the hardest case.
So, for general playing -
1) Is Deity in PtW harder than Deity in C3C?
If not - Is Deity in PtW harder than Demigod in C3C?
2) Is Deity in PtW harder than Deity in Vanilla?
3) Does accelerated production (IIRC, halves required shields) make things easier?
4) Does tiny and small maps makes things harder (mainly beacause of corruption and no room for expand)?
5) Is Sid level in C3C's Scenario "Rise of Rome" harder than usual Sid level for fresh map? Or knowlege of the map downs level to usual Deity in C3C?
Playing for Rome is the most interesting for me, but it will be interesting to know the answer for other civs as well.
Thanks in advance.