bitprophet
Chieftain
- Joined
- Apr 13, 2008
- Messages
- 2
Is it possible to reload a map script without restarting the Civ4 application in its entirety? I'd like to play around with map scripting but the thought of having to quit/reopen the game every. single. time I tweak the Python script, doesn't sit well with me.
I've looked all over for an answer to this and haven't seen one, which leads me to believe that either A) I'm a special snowflake and everyone else just mans up and gets real buddy-buddy with the loading screens, or B) it's something so blindingly obvious that I'm the only one who's missed it
Up till now I've looked over the Python API and the "cheat console" commands, and there's options for re-running the already-in-memory map script and reloading the XML files, but nothing about Python files. Python's own reload() method just seems to end up removing all map scripts from the global namespace entirely (and while reload() has never been the most consistent of tools, I've never seen it do that before...).
So, what am I missing?
I've looked all over for an answer to this and haven't seen one, which leads me to believe that either A) I'm a special snowflake and everyone else just mans up and gets real buddy-buddy with the loading screens, or B) it's something so blindingly obvious that I'm the only one who's missed it

Up till now I've looked over the Python API and the "cheat console" commands, and there's options for re-running the already-in-memory map script and reloading the XML files, but nothing about Python files. Python's own reload() method just seems to end up removing all map scripts from the global namespace entirely (and while reload() has never been the most consistent of tools, I've never seen it do that before...).
So, what am I missing?
