Only here could a phrase like *nobody but Nobody* actually make sense.
Might I suggest that whatever lapse you're talking about stems from the fact that it gets rather boring re-inventing the wheel every demogame? There is no reason to re-write a constitution every demogame. We had a great constitution at the start of DGIII. That document had evolved over the course of the first two demogames. It was flexible enough to serve as a framework for each and every succeeding demogame if the DG community had seen fit to use it. Within it's framework there was ample room to expiriment with different governemnt types, terms, game play sessions etc. All that needed to be done between games was to hammer out what we wanted to try each game.
It could have been so easy and fruitful. We could have spent our time between games deciding what changes to make for the next game but instead we did - and you are doing now - start from scratch and attempt to rewrite the constitution. That takes so much out of everyone and drags on till there is a cry to start the game, rules be darned - and problems soon arise.
Why don't you all go back to DGIII and use that constitution and play the flippin' game?