Pfeffersack
Deity
IIRC, the Spanish were Commercial in PTW (before the introduction of the seafaring trait).
Beamup said:One thing that really bothers me about DocT's system is that it seems to me that Commercial is SO heavily weighted compared to anything else. Commercial is virtually an automatic +5 - the Indians and Spanish are the only Commercial civs that don't get +5 from that alone, since Religious is the ONLY thing it's NOT considered synergistic with! Plus Alphabet is an other +1, for a total of 5 points just for being Commercial.
Even Agricultural doesn't perform that well, being worth only 4 points on average (synergy with 1/2 the traits +1).
And then when half the COM civs end up being granted trait/UU synergy as well, all but one of the original COM civs (India) get a total of +7 from their traits. Seems VERY excessive to me.
Commercial is certainly a nice trait. It's not that nice, though.
Personal taste is certainly important, but when you say:Doc Tsiolkovski said:See it that way:
All but one strategy article authors are excessive when it's about Growth/Expansion (which is insanely powerful - but only if there is land to grab), and I'm the one who is excessive about Commerce.
Points taken, but that is just my personnal taste - and, I never tried to hide that.
And then COM ends up being typically worth more points than AGR, it seems inconsistent. This made me think that maybe you hadn't really considered it from that perspective, since what you say about the traits and how the results come out don't quite match up.Doc Tsiolkovski said:(Hard to agree on the runner-ups, but AGR is hands down the strongest trait)
True, but if they are COM they do get Alphabet so that +1 is automatic.Doc Tsiolkovski said:The AGR trait is way better than the COM trait.
A Civ doesn't have to be COM to start with Alphabet.
I can half-understand what you mean here. I suppose I'd like more explanation of where synergies are coming from and exactly what is synergistic with what. As-is, I can only see "UU+trait synergy" rather than what trait is synergistic and why... so it looks like COM is considered synergistic with most UUs, even if it's just a coincidence.Doc Tsiolkovski said:There is no UU-trait synergy for either of the traits. The builder-type defender gives a bonus for the Dutch as well, not only for the Greeks and French. So, the Dutch end as top-tier Civ without being COM, so do the Celts. It is pure coincidence that many UUs from COM Civs fit well with their other trait, or are 1st tier UUs.
I think I need to explain a bit more what I mean. COM is virtually guaranteed to be worth a lot of points. In straight trait synergy and special bonuses, it is worth substantially more than AGR (+1 special bonus each, and synergy with 6 of 7 other traits rather than only 4). Since these are the dominant points where traits get points, COM ends up being, as a general rule, worth substantially more points than AGR (or indeed anything else). So AGR being the best trait doesn't come through in the points, with COM in general being worth more points.Doc Tsiolkovski said:since the benefits you consider to be linked to COM Civs affect those as well.
Best choices for 20k Cultural Victory: (+1)
Babylon, Spain, Arabs
Not that I expect a response from any of the old timers here, but I disagree with this.
On upper level where you can select the map type, I do agree that Spain makes for one of the better choices for a 20k. But, a tribe without Alphabet isn't all that desire-able. And at Sid, or even Deity, snagging easy wonders isn't easy, but it does come as possible to hand-build The Pyramids early on. Consequently, Carthage and France make for strong 20k candidates. Additionally, there exist a whole slew of HoF games that use the Byzantines, Persia, and the Ottomans for a 20k.
Additionally, the agricultural trait is NOT weak for a 20k game. The agricultural trait implies faster growth for more shields and commerce earlier. On top of that, your 20k city can potentially get an extra shield because of the agricultural trait in a 20k game.
I'm an old timer
It´s always great, to see 'old timers' be back to post in the Civ 3 forums.![]()