1600BC (turn 0) Despot Zeviz takes over the Holy Spanish Empire. Our glorious empire is home to 3 religions and Port Madrid is training first archers to go and challenge those Japanese cowards, who are hiding in their cities. We are almost done with research into Mining, so our newly captured slaves can build a mine.
The only trouble happens at the docks, where unemployed sailors are getting into a lot of drunken fights. The despot decides to remedy this situation by building a Galley to send around the world. He considers building a workboat instead, but the difference in cost is small and there are no fishes nearby for our boat to fish when exploration is done, whe a galley will be necessary for settlers.
Our brave explorers in the west are sent south-west, because a small island there looks like a possible bridge to more distant lands.
IBT: Those Japanese cowards have trained an archer in Osaka.
1560BC (1) Our western explorers continue their exploration and sailors continue drinking in Port Madrid bars. 7 turns until galley is ready.
IBT: a Japanese archer leaves Kyoto and one of their warriors leaves Osaka. Darius Drake laughs in the face of this cowardly combat I archer. (I consider moving him back to a jungle hill, but this will cause him to lose fortification bonus, so he will not gain anything from the move.)
1520BC (2) We learn mining and start learning Bronze Working, to find bronze and chop forests on hills. Our slaves start building a mine on Gems. Madrid switches to training an archer.
1480BC (3) Darius bravely defeats Japanese archer, but is seriously wounded, so I take him back towards a jungle hill in our territory to heal faster and get a better combat advantage. Our western explorers can't proceed west and might have to turn back north.
1440BC (4) We have trained an archer in Madrid and go back to constructing a galley. Japanese warrior cowardly retreats towards Osaka, so our archer moves forward to meet him (and to cover wounded Darius).
1400BC (5) Japanese warrior ran back to hide in Osaka at the mere sight of our Archer. The archer and Darius proceed to jungle hill, where they will meet and fortify together. Our slaves have completed the mine, so we start working it, instead of one of the forests. This will stop our growth, but we are at happiness limit already. Research time for Bronze working decreases from 6 to 4 turns.
1360BC (6) Our slaves are sent to mine another hill. Japanese warrior works up the courage to approach the hill where Darius and archer are meeting.
1320BC (7) The warrior tries to go past our archer. We attack and easily win. (2.0/3 strength)
1280BC (8) Our archer takes 2 hill defense promotions and prepares to heal before moving towards a hill near Kyoto.
1240BC (9) We learn Bronze working, but don't see bronze anywhere. We research Agriculture(4) to farm the corn to be able to grow while working mines, before going on to Iron Working. Our sailors rejoice as we complete our first Galley. The ship is immediately sent on its first voyage of great discovery to the east, past Japanese lands.
Our holy people complain that they don't have a suitable place of worship, so we start work on Stonehenge(12). This will let us train Great Prophets to construct our holy shrines, as well as improving culture in all our cities.
1200BC (10) All units are still unmoved. I'd move the archer and warrior to the hill overlooking Kyoto. Hill II archer is almost invulnerable in his current location, but we won't catch any more workers if he stays there.
Note somebody's yellow border to our south-east.
I am not sure if it makes sense to go for Stonehenge. Calendar is a high priority for us both for advanced ships and because we have silk and dyes. Once we discover Calendar, Stonehedge will stop producing GPPs. So we might be better off using the production to train a settler and just hiring some priests in production-poor cities later. I've put only 1 turn of production into it, so perhaps the next player should cancel it and start training a settler.