Kylearan
compound eye
Preturn: I whip the lighthouse in Berlin, as it is working 1f/2h tiles with no commerce at the moment.
Hamburg has an unhappy citizen, but unfortunately it has nothing to whip at the moment so I have to let it be that way. I'm not a fan of unhappy citizens for later whipping, as they are contributing nothing to the empire but consume food; instead I like to whip when cities have reached their happiness limit, and regrow them afterwards. Once we know Metal Casting though, that unhappy citizen will be sold into slavery...
I switch cities from chariots away to other things, and reconfigure all cities for max commerce. Instead of in 10 turns at +3, we will discover Metal Casting in 7 turns at +1 now. I will also use deficit research to speed it up even more.
60AD (3): Argh, all Alex would trade away is fish.
120AD (6): Metal Casting comes in, and I set research to Alphabet next. Most often, I can trade away Alphabet to get Mathematics, so I don't think it will delay us much on our way to Construction, only expands our options.
All cities are reconfigured for max production, and forges are ordered up.
140AD (7): Er, huh? Suddenly we have one unhappy citizen in Berlin which we didn't have last turn? Sorry about that; I have no idea how that happened.
Hamburg, Munich and Cologne get their forges whipped.
160AD (8): Munich starts to build the Colossus. All cities that have a forge a reconfigured again for max growth/commerce.
180AD (9): I trade our extra clam for Isabella's corn. We don't need it, but it will improve relations and if a happiness resource pops up for trade, we can use our only sheep to get it.
Some notes: Despite what I had said earlier, I've decided to chop a forest at Berlin to build a cottage there, and have sent a worker to another one to do the same. It's our science city and needs cottages, and we still have 4 forests left afterwards.
Berlin is at a starving diet right now to complete the forge earlier; please keep an eye on the city. When the forge is complete next turn, reconfigure it to max commerce. Once the whipping memory is gone, put it on max growth, etc.
Hamburg is building a settler for lack of anything else, and we might even use it to settle the eastern food resources, either on our continent or on the island. Hamburg is maximized for commerce though, not for settler building.
Keep also a close eye on Munich. It's building the Colossus, and is set to max growth at the moment. Once it has reached its limit, set it to max production; if the whipping memory has faded, max growth again. If the whipping memory is faded before the Colossus is complete, consider whipping it.
As soon as Frankfurt can be whipped, do it.
Roster:
Kylearan
Sharog -> UP NOW
Snaproll -> on deck
xenikos
Zeviz
Dreylin
-Kylearan
Hamburg has an unhappy citizen, but unfortunately it has nothing to whip at the moment so I have to let it be that way. I'm not a fan of unhappy citizens for later whipping, as they are contributing nothing to the empire but consume food; instead I like to whip when cities have reached their happiness limit, and regrow them afterwards. Once we know Metal Casting though, that unhappy citizen will be sold into slavery...
I switch cities from chariots away to other things, and reconfigure all cities for max commerce. Instead of in 10 turns at +3, we will discover Metal Casting in 7 turns at +1 now. I will also use deficit research to speed it up even more.
60AD (3): Argh, all Alex would trade away is fish.
120AD (6): Metal Casting comes in, and I set research to Alphabet next. Most often, I can trade away Alphabet to get Mathematics, so I don't think it will delay us much on our way to Construction, only expands our options.
All cities are reconfigured for max production, and forges are ordered up.
140AD (7): Er, huh? Suddenly we have one unhappy citizen in Berlin which we didn't have last turn? Sorry about that; I have no idea how that happened.
Hamburg, Munich and Cologne get their forges whipped.
160AD (8): Munich starts to build the Colossus. All cities that have a forge a reconfigured again for max growth/commerce.
180AD (9): I trade our extra clam for Isabella's corn. We don't need it, but it will improve relations and if a happiness resource pops up for trade, we can use our only sheep to get it.
Some notes: Despite what I had said earlier, I've decided to chop a forest at Berlin to build a cottage there, and have sent a worker to another one to do the same. It's our science city and needs cottages, and we still have 4 forests left afterwards.
Berlin is at a starving diet right now to complete the forge earlier; please keep an eye on the city. When the forge is complete next turn, reconfigure it to max commerce. Once the whipping memory is gone, put it on max growth, etc.
Hamburg is building a settler for lack of anything else, and we might even use it to settle the eastern food resources, either on our continent or on the island. Hamburg is maximized for commerce though, not for settler building.
Keep also a close eye on Munich. It's building the Colossus, and is set to max growth at the moment. Once it has reached its limit, set it to max production; if the whipping memory has faded, max growth again. If the whipping memory is faded before the Colossus is complete, consider whipping it.
As soon as Frankfurt can be whipped, do it.
Roster:
Kylearan
Sharog -> UP NOW
Snaproll -> on deck
xenikos
Zeviz
Dreylin
-Kylearan