The world was not the same. Not even close. This new world was scarcely even
recognizable compared to the one just a few years back, when the previous
line from the Charis Deaconate, the infamous "Deacon's Debacle". It was,
(glory be), not *utterly* a debacle, and somehow some good was wrought
out of it. The mighty and wonderful Hoover Dam belonged to the Americans,
the nation was strong, and the ungodly Russian nation is virtually
destroyed. The arrogant Greeks might not see much more of life as
a superpower either. The new Deacon took a moment to pause and look at the
situation. The first survey alone was enough to make him gasp in wonder.
The small towns which had gotten to be cities, were now in fact metropolises.
San Franciso, the one an early Charis had stretched too far to found, was huge,
as was Kansas City, that "spot in the gap". The Romans now instead of pikemen
had riflemen wandering our borders. New York was building a (cough) courthouse
despite being precisely adjacent to the capitol, and was running an entertainer
even though happiness was about 13-2 positive. At first he dismissed this as
pure

but then thought maybe the last city planner had a reason. (Go from
74 net shields to 75 which would actually be helpful?) He chose not to
use his once-overused 'veto' pen. (Does it effect war weariness? No, that's
police stations, right?) He was not amused by the town's name change to
"fool's Coal town", but then he saw the coal had mystically MOVED away from it.
OTOH he was just delighted to see Indianapolis founded as a "Salt Peter"
memorial city. The city name was taken from the Deacon's hometown, so he
was touched. The colonies were well, although the 'stench' of Apolyton
there was apalling. What else... India's rubber near Cleveland was *BEGGING*
to be taken. (Make it so, says Deacon to his advisors!!

Seatle with
BOTH rubber and coal (wow) has only one defender. No it's not at risk, but
is the AI licking it's chops there? New Athens has rubber (not for long I'm
thinking) (Delphi-Greece and Izumo-Japan have it too, and Rheims-France)
India and French (and Russia) are in Communism. Japan in Monarch, and somehow
The Japanese defense force includes 19 pikes and 7 spears

(well, some
Muskets and rifles too). Alas, Greeks is Modern but ours in stronger.
We're only left at war with Russia, so they will be eliminated. Greece is
only at war with Rome. If that dragged on and they went communist, it would
be nice. Techwise, where are we? About five *techs* away from tanks. Even
at 4 turns each, that's 20 turns. Seems time might be ripe for peace for
20 years for us, if possible (once Cathy is annihilated of course). If Greece
can leave democracy in that time, even better. I'm not too concerned even with
them taking Rome or razing it. If their weariness goes through the roof while
we're in peace, and war re-emerges when WE get tanks, they're so toast it's
not funny. Will keep an eye out for rubber denial though. I think having
a settler or three 'on call' might be wise.
I love the 'wall' of units on the Southern US Border! One last check...
where is the USS Charis?? He sees an elite Caravel off the coast of
San Diego, and his heart is gladened.
1425 AD (0) - Just a few minor production changes to make some settlers
for resource snagging.
Between turns the Japanese send and ENDLESS stream of cavalry up toward
Cathy's last city. I mean, almost 10 mins of gallop watching ending up with
27 cav! Since I don't have 3 hrs for this turn, I turn 'automate' friends off.
LMAO! The *English* land a PIKE and a WARRIOR next to Novgorod! What a
feeding frenzy!
Oh my, speaking of feeding frenzies... France and India sign a military
alliance against Rome. That seals their fate, there is NO WAY we're
going to join them. No real need to 'join in' per se, as opposed to an
independent going chomp, chomp. Let's see what happens, right now all AI's
are wasting tremendous time sending morsels over sea routes to get to
them. They may amass great weariness and take forever with lousy results.
(This was almost instantly followed by France declaring war vs Romans)
Hmmm... but we do have an MPP with France. If Rome fires a shot we're in.
No min turns left on it, consideration given to cancelling out of that...
1430 AD (1) - Indeed, the New York waste is down to 1 shield. In the meantime
it grew by one, and net production is 76 shields/turn. Washintgon's is 68.
If the latter gives NY one square with mine, a more 'useful' 66 and '80'
shields occurs. We do that. (80 means 1 cav/turn, not per 2 turns)
The people are so delighted Deacon is back in command they add onto the palace!
The New settler hangs in Cleveland but notes India is lucky we have no square
not right next to Cleveland where we could found a new city and steal the
rubber!
Hmmm... where did Minsk go? It must have gone POOF! First part of the turn
Mil net ALWAYS reaches Novgorod, but it does complete fully through Kiev
and gets cav within strike range. Well, almost 8-\ We can get to the
hill but not take Novgorod. I move a unit in the path of the 27 Japanese
cavs to try to insure WE take the city, not them. The only other accessible
square to Novgorod has the English pikeman on it!
1435 AD (2) - Between turns the Japanese Equine regiments all go BACK out
of the Novgorod area. (I would hate to be on receiving end of where they go)
And well... Greece is ready to take it to Rome via ship. Well over a dozen
zoom by in the naval lanes. The English Warrior strikes at something? My
goodness what is that? Greece and India sign a mil alliance vs Russia.
(Darn piranha) Make no mistake, when we go against Greece, if we don't go
in with India in our pocket, those two are teaming up. Greece then declares
war on the Russians (ya, get more weary, go into Anarcy!) Phoenix and
New Bombay is remembered now and through rest of turn, but it was forgotten
on the first turn. 8-\
LMAO!! "New Lahore" overthrows it oppressors and joins us! Why??
Fool's Coal town baby and my rushed library!
Bombardment of Novgorod does a good job on defenders (and destroys
the Library). Two elite cav take the city. No Great Leaders, but...
"We have destroyed the Russians, sir." (Thereby losing our Fur and Spice,
huh?) Our MPP with France is over. (hmm, ok, no need to figure out 'how'
to get out) We find ourselves now utterly at peace. Blissful, quiet,
wonderous peace!

Ah, we lost our spicey fur deal simply from
expiration with France. Do we want to lose THEM as strong allies, with Greece
and India buddy buddy? Nope. (Our advisor looks angry and points out Joan
has betrayed our 'friends' the Russians???) For furs alone she wants 99 gpt.
Cough, sputter... no reallY, what? Well that's out. I sign a straight
RoP then instead, to bond 20 turns of peace with her. (Extra nice since
we have a full manual-blockade of our territory.) Question is, do we do
same with India? Well, I trade our excess gems to him instead. He won't
offer gpt, just his full treasury of 326 gold (what a bargain for him

)
England is likewise at peace, Greece, India, France, Japan are all fighting
Rome. We take ex-russian cities off starvation diets...
1440 AD (3) - A Japanese Army is seen in motion. India wants to see us, for
an Embargo vs the Romans. No thanks. Refining is learned, Steel is next,
in four turns still running a +201 surplus
1445 AD (4) - Japan and Greece have signed an MPP. 8-\ (No surprise)
Hmm, I note an oil between Bryansk and Oakland, is it ours/secure? Neither!
And France might expand boundaries onto it soon. Sounds like a good use of
the Minneaonapolis settler. We found on a river, next to the oil, the
great city of Exxon. Deacon replenishes the settler. Having one on hand is
too nice, he thinks. New Coal Town is founded this turn as well
1450 AD (5) - Not a single Roman city has fallen yet. Greece's "attack" so far
is naval bombardment by Galleons!

We have a settler/inf/cav/art team
in place RIGHT next to the Roman rubber. If things go south for Rome,
that rubber should be ours, not anyone elses. There are backup units in place
near it, a scout on a hill, and Deacon forms a "Northern Neighborhood Watch"
program, blocking all access on the Norther Border of America. (Cancel as
needed, cough) There's a small boatload also offshore around Rome's rubber
city. Rome is far too busy and weak to ask us to move. A pair of privateers
take out an Indian Frigate. One dies, the other becomes elite.
1455 AD (6) - MMOT. Norther border now 'closed', no leaks.
(A few temples are commissioned in the new lands, to fill in border 'gaps' or
to exert pressure in key resource areas)
1460 AD (7) - We may be at peace, but unit production continues. War is
coming, we'll get ready now and still run a huge surplus.
The French want an audience... They want to trade a territory map.
But of course, sweet Joan! You know who your friend is!
Steel is done, next up, Combustion (then Mass Production then... Motors ;p)
1465 AD (8) - What seems to be an 'invasion' fleet from Greece steams past
Novgorod toward Rome this turn. Two ironclad escorts and several troop ships.
1470 AD (9) - Finally a battle ON Roman soil. Tis the French, outside
Pompeii and rubberville. If they move any closer we're plop an infantry smack
on TOP of the rubber.
1475 AD (10) - India has an armada of about 8 troop ships going up our west
coast toward Rome.
For next leader (Carbon)...
- Combustion arrives next turn.
- Switch any ironclads in production to destroyers. Upgrade galleons to
transports next time they're in a harbor city.
- If you like to soak in the moves of the other AI's and have the extra many
mins to spare, by all means turn back on "Animate Friendly" and/or Enemy.
- Enjoy/prolong the peace and quiet build up until Tanks (not far from now)
- Good luck!
Charis