Executive Summary: we took out the French pretty quick, then turned on the Romans. Quickly siezed all the Roman sources of rubber, and then just kept pushing and pushing and ended up taking out the entire Roman core, leaving them in tatters. Our military suffered, with alot of modern armors being lost, but we're still in good shape.
(0) 1350AD: Everything seems in pretty good order.
(1) 1355AD: Ghandi orders our troops out of his territory. The Romans make a serious
counter-attack at Neodakheat, destroying several modern armors. Luckily their damaged modern
armors can't get away, and losses will be avenged. I switch over a whole heap of cities from
mech infantry to modern armor.
Hmm...the French had an aircraft carrier in the port of Bayonne, guarded by a rifleman and a
pikeman.
Investigating the Roman city of Owego, planning to attack, I notice that the Romans only
have access to one source of rubber. I can count three sources on the map, but I guess they
must be trading the other two away. One of the sources is very close to us. Time to sieze
it. We do so, and the Romans have no rubber! Hopefully they'll be locked into selling rubber
for a while.
If we make a push along the southern part of our border with the Romans we might be able to
capture the remaining two sources of rubber.
(2) 1360AD: War weariness goes up a notch. Ouch. We capture Paris and Orleans from the
French and raze Grenoble and Toulouse to the ground. The turn French power was crushed.
(3) 1365AD: ok the Romans seem to be building cavalry to fight us, now they don't have any
rubber. Jerusalem is razed to the ground, a new city founded in its place, and we now have
access to dyes!
(4) 1370AD: We capture the Roman's second last supply of rubber on this turn. The last
supply will be captured next turn, with any luck! We also find the Romans have a great
leader, Hadrian, raised in the fighting against the Indians. We now have also reached the
border of Azteca.
The Romans have gone into anarchy, and have just 8 modern armors left.
We capture Chartres, Strasbourg and New Paris (their colony in the South) from the French.
They only have one city left, Rouen, which might fall to the Babylonians before we get to
it.
(5) 1375AD: The Babylonians capture the final French city, wiping them out. I made a few
mistakes; leaving a few positions too poorly defended. The Romans counter-strike and capture
a stack of about 8 artillery, after killing its defender. They also capture and auto-raze
two of our cities, including one which had several planes in it. But they lost several
modern armors in their efforts, and after cleaning up their troops in our territory, they
are left with a single modern armor. We capture their last rubber city.
(6) 1380AD: The Babylonians are building the Manhattan Project. I don't like the sound of
that. Hmm....come to think of it, we might like to send a landing force to Tokyo to disrupt
their construction of the Manhattan Project. But hmm...Tokyo isn't scheduled to complete the
Manhattan project for 76 turns.
We raze Ravenna to the ground, capturing it losing only 1 modern armor, while destroying 4
mech infantry. Capturing Caesarea allowed us to bombard it with artillery before the attack.
We also raze Hippo Regis to the ground.
I attack Syracuse and raze it to the ground too. We hardly got any bombardment in first and
so lost several modern armors, but we are into the Roman core now, and I'm sure everyone
would agree that a few modern armors is a small price to pay for a Roman core city.
After founding a city for culture extension I proceeded to raze Cumae to the ground.
(7) 1385AD: Rome falls to us; we raze it to the ground.
An Aztec city is attacked and razed for the first time. (I forget its name now it's razed).
The low point of Persian military history is reached when a veteran modern armor loses to a
regular rifleman.
I also capture the Roman city of Viroconium; since it is already reduced to size 1 by our
artillery, I capture it. We now only have 49 modern armors, at one point we had around 75.
But the Romans now only have 54 mech infantry, when they once had well over 100.
(8) 1390AD: The new Roman capital of Antium is captured. I don't raze it because this allows
us to bombard Lugdunum with artillery on the same turn. This leaves the Romans with no
source of oil, in addition to having no sources of rubber. But despite this, they still seem
to be building modern armors; now having 8. I'm not sure why this is.
We go on to capture the Aztec city of Malinaco, which gives our artillery firing positions
on Pompeii, the new Roman capital, and on Brundisium.
We capture Pompeii, despite the belligerent Roman defense: we lost several modern armors and
a modern armor army. The city is captured instead of razed due to a *ahem* misclick.
The Aztec city of Shimonoseki is razed to the ground. The city of New Kandahar now sits in
its place, on the East coast of the world.
Brundisium falls to us and is razed. Caesaraugusta suffers the same fate. The Roman core is
in tatters.
(9) 1395AD: This turn was spent massing for attacks on Lutetia and Veii. The Romans made
some counter-attacks, and even captured a city.
(10) 1400AD: Veii and Lutetia both fall and are razed. We found replacement cities, and now
have access to gems. We have access to all eight luxuries. The new Roman capital is
Neapolis, which I decide to attack as well. It falls to us and is razed to the ground. The
Romans face the humiliation of moving their capital to a former Japanese city.
I'm not sure what to do next. Whether to continue prosecuting attacks against the Romans, which will largely mean crossing a mountain range, or turn and attack Azteca, which will no doubt fall with ease. I left any fresh modern armors for Sirian to move, so he can decide what to do.
I attacked aggressively, and our military did suffer, losing a net of 20-30 modern armors in my turn. We have crushed the Romans and the French though, and I tend to think the rest of the game will be a mopping-up job. I did lose a couple of units and settlements to the Romans, partially because it's so hard to defend against modern armors on a broad front, but more just because of sloppy play.
Sullla wasn't kidding when he said this would take ages! I was planning to play this, and some of Epic 9 this weekend, but this ended up taking all my free time!
1400AD