Discussion in 'Civ4 - Succession Games' started by Sullla, Jan 28, 2008.
Beautiful report, sulla, great play and nice puns
IIRC that can started started shortly after Civ4 game out. You and Sirian were way about the crowd being beta testers. All of us couldn't believe that game. Now it seems possible by a lot of the better players.
Looking at the save, I have to search awhile to find our tanks. Then I find them and am happy
It looks like Sullla has taken up all the hard work and left me to walk into some cities . With a powerful bomber fleet, every city will have half strength defenders. So it'll mainly be amphibious tank battles this turnset. I order up some carriers and fighters, because in BTS you can't put all of your bombers in the same city. There is a max number of 4 per city unless it has an airport (the russian ones don't).
I am slightly worried that if Peter attacks with these troops in Chita:
then our new city of Smolensk (and its 4 bombers) could be toast. But there's not a lot I can do except use 3 bombers to bomb that stack a bit.
Also on the IHT I send our empty transports back to Illinois and load some tanks into them.
Thankfully on the IBT Peter only attacks with 3 units which die to our CG3 infantry in Smolensk. He does kill a destroyer though.
Turn 1 (1851 AD): We get a great engineer, which I use to rush Rock and Roll. I also blow our great spy on a golden age.
I use our bombers to put the units of Chita to half strength, then kill 3 of them with the units in our 2 transports that are allowed to attack this turn.
IBT: We win 3 out of the 4 naval battles.
Turn 2: We have exactly enough troops to take Chita!
But more importantly, we discover how to make jukeboxes
We are now officially into mop up mode.
1853 saw the beginning of the crimean war.
The French fashion label Louis Vuitton was founded in 1854.
Charlotte Brontë died in 1855.
1856 saw the birth of Sigmund Freud.
Tula is auto-razed, but some partisan riflemen arive! They don't cause too much bother.
Meanwhile, in 1857 the Mormons abandonned Las Vegas.
1858 saw the birth of Max Planck
And the final Russian city falls.
That's 22 cities taken, 1 city razed and 1 city lost to the Khmer via the apostolic palace.
Being so close to the domination limit, I play on for 3 more turns until we win:
Our personality finally settles into that of Augustus Caesar. With a very high score!
Thanks for letting me play the last few turnsets!
lurker's comment: Kudos to all who played and Sullla for providing us all with (once again) an entertaining SG. It was a lot of fun to follow.
agreed. This was the most entertaining SG i've read by far!
lurker's comment: Congrats on winning a whacky variant. Wonder what Sullla has up his sleave next...
I don't think I've even seen wrap up mode go that fast before.
And the score is... holy nuts, it could finely qualify for a HOF...
Great game all. Thanks for the variant idea Sullla.
For the first time...ever(?) I have no ongoing games in my sig.
Congrats, it was an interesting ride to read.
Fantastic game, everyone.
Sulla's city count got beaten, but there was no what happened to the Ruskies post? For shame.
I have to admit, I didn't get the What Happened to the Zulus reference.
The score generator probably thinks the game is only 22 turns old
I think everybody was too tired after reading your posts to comment afterwards. Those posts were a game in itself.
Fun variant, Sullla, nice game all.
"We fought a massive war in our SG"
"No, Sullla won."
Lurkers comment: Incredible game. This was really fun. I would really have loved to see some broken combo's as levees and dikes in the same city. That would have been golden. Harbors and trading posts, etc.... Great fun. Thx for the read guys. Well done.
IIRC this is a reference back to the Civ3 days. That comment was made by Charis in one of his games when the Zulus got smacked out of the game.
uhhhh.. guess this means I don't get to play my turns on tuesday then
well wrapped up soooo and well played everyone else
I just spent 45 minutes catching up on this thread . Hmm...44 cities in two turnsets, that's pretty good.
@sooooo - Are you being facetious about the score calculation? I thought it was based on the date, it would be pretty funny if yet another side effect of the variant was creating the unbeatable SG score .
sooooo came, saw, and conquered. Not much more to add!
Looks like the Firaxis score is another thing that was not saved in the Worldbuilder, judging by the massive bonus we received. I'm pretty sure that wouldn't have happened in a normal game.
Thanks everyone for reading, and especially to our five other turn players (Dantski, Archduke, sunrise, Swiss Pauli, and sooooo). In another week or so, we'll start organizing the next game in the series, so stay tuned.
Don't forget you reserved me a spot !
Well played. Hugely fun variant.
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