Yes, yes, I understand that people would like me to devote all my time and effort to separatism.
Naaaaah, it's just good old discussions between friendly folks, nothing to worry about
And may I add three things from my last night's gaming session ?
1) I know it's vanilla behaviour, but isn't the current delay between 2 doctrines changes a bit too small ? Switching back and forth doctrines every 5 turns always make me a bit uneasy, would it make sense to bump it to the same delay as the trade deals (15 turns, I believe ?).
I'm speaking of a purely gameplay perspective here, I know that historically there were some nations that were changing their governement every few years ^^
2) Could it make sense to add some kind of delay to Vassal contracts, too ? AI seems to be eager to conclure/cancel them every single turn.
Not all of them, mind you, but I've got a few Civ in my game that take breaking feodal vows as an olympic sport it seems.
3) The emplaced canons were quite confusing at first, and I only understood how they works once I had one build. Their tooltip says "cannot be transported" and they have Movement 1.
It made me guess that you can't transport them on ships but that they could still moves from one city to another one. Perhaps rewording in to "Cannot be moved" or, if it's possible, making them Movement 0 would clarify it a bit more ?
Same for the way they use the logistic mecanism. I was a bit surprised to see that they create a secondary logistic line on which they are the only one. I find it a bit confusing even knowing now how it works, and also it seems to be really high. I'm currently at urban logistic 10 for urban area, and I don't see myself ever needing so much canons.
Would it makes sense to limit then in another way ? Perhaps making them a national unit whose threeshold grows with the number of Fortications built ? Making a hardcap on the number of emplaced cannons per city ?
As for music, the Renaissance ones are a real treat to my ear after so many hours with the Medieval ones, but I would love more variety ! I'm not sure modsize is a concern nowadays, at least not for anyone with a computer build for modern gaming. When you see all the 100+ GB roaming around, a few more MB of musics doesn't really scare me

At worst, perhaps it's possible to add them only on the full download of the mods and leave them out for the "light" version that already exist ?