It's kinda hard to get the timings right and too many barbs can prevent you from being able to stagnate culture. Also, you must not build monuments and tile aquisition will be non-existant in early game.
When you can pull it off, it's a nice alternative though. Honor left side is always useful and Patronage/Commerce trees are better than Tradition/Liberty in the long run.
Have you tried this strategy with the Americans? The discounted tiles might help a lot. In some ways I like the quick policies from Honor opener + Tradition, but you're right, I think, that the later policies are even better than the early ones, which is why hardly anybody except the AI goes Tradition/Liberty. Anyway, that's an interesting approach, thanks.
It's not about criticizing the strategy. It's just that OP really wants to force it to work under standard settings and we're trying to explain why this is not gonna happen.
That's cool, but I have two things for you, Pilgrim.
1. I have a name and it's not Opie
2. I'm not forcing anything
I currently plan to try straight Honor on a standard speed small map. If that doesn't work, I'll try something else. I hope it's OK with you that I don't just take your word for everything and try a few things. I say "plan" because I've been playing Tropico more than Civ the last couple nights.
Since the OP wants to make honor work for him, may I suggest you use Monty?
(...)
Also with Professional Army (or is it the finisher?) you get the added ability of gold and culture for each unit killed, which on Deity and Immortal can make a bigger difference then on lower levels.
Good point about Monty, one of the first Civs I tried when messing with Honor. JWs might be strong enough to delay Bronze Working, too, if the map provides some handy jungle. I'd like to avoid BW until after the second city is built or captured and has a library. My early research is annoyingly slow as with aggressive strategies. I currently like China, though, because I haven't played them much, the bonus to generals, the ranged UU, and the slight gold bonus to libraries, which I'm building anyway. Incidentally, it's the finisher that grants gold for each destroyed enemy unit.
...Raging barbs slow down the AI a little and you cultivate much more culture...
Happy to answer questions so fire away.
Cheers,
Hi. I like the Raging Barbarian setting in general, it just makes the early game more interesting, although scouting is tougher, especially without the Honor opener.
Anyway, my questions are pretty simple, what Civs do you like for straight Honor, what's the story with your promotion plan (specifically, are you putting Cover just on your spears and pikes or on ranged as well), is an early war against a CS advisable, how do you handle the economic burden of so many units early on, do you settle any cities, how many do you puppet, how many do you raze.