Hi,
The most highly regarded mods all transform the game almost completely (Fall from Heaven, Rise of Mankind, etc etc etc). Truckloads of new stuff, significantly changing the way the game plays and feels.
Then there's other popular mods that doesn't have quite that scope, but still try hard to offer "a lot", as if offering 100 new civilizations or whatever is more desirable than just offering 6. In my mind, a good highly curated set of hand-picked features looks much more desirable than "everything plus plus".
So. I'm currently interested mods (and modpacks) that just extend the base BTS game ***very slightly***.
On the other hand, I'm not interested in building my own experience by adding individual bits and pieces, like a mod that adds just one (1) new leader here, a single new unique unit there. That makes me worry nobody has spent any time ensuring those bits and pieces work well together.
Are there any good ones that still hew closely to the "original" (but still Beyond the Sword) experience?
To give you an idea of what might interest me:
- a mod that adds maybe half a dozen well-crafted new civilizations, with a variety of leaders and reasonably balanced UUs/UBs
- a mod that adds a single new leader to each of the existing civilizations, to provide a bit of variety. For example, a second leader that is EXP/IMP so you don't have to play Portugal, say.
- a mod that adds a second Unique Unit to each existing civilization, while not changing anything else. Preferably adding mid-game UUs to those that have early-game ones, and adding early-game UUs to those that have late-game ones.
- The same with Unique Buildings - a mod that restraints itself to adding a second UB to each of the existing civs and not falling for the temptation to keep adding stuff.
- a mod that makes a very small set of tweaks to the BtS base game: maybe adding one or two new base units to cover perceived gaps in the base game, maybe tweaks the stats of another couple of units, maybe even adds one or two new resources to fight over.
In short, a mod that provides mild seasoning for when you still want to play a recognizably BtS game, when you aren't looking to get overwhelmed by the mod offering basically a new game.
I'm trying to sift through the mods, but it seems all the attention went to the mods that go big, with lots of stuff and lots of changes. Where are the measured mods that collect a small hand-picked set of things and then stops there?
Thanks
The most highly regarded mods all transform the game almost completely (Fall from Heaven, Rise of Mankind, etc etc etc). Truckloads of new stuff, significantly changing the way the game plays and feels.
Then there's other popular mods that doesn't have quite that scope, but still try hard to offer "a lot", as if offering 100 new civilizations or whatever is more desirable than just offering 6. In my mind, a good highly curated set of hand-picked features looks much more desirable than "everything plus plus".
So. I'm currently interested mods (and modpacks) that just extend the base BTS game ***very slightly***.
On the other hand, I'm not interested in building my own experience by adding individual bits and pieces, like a mod that adds just one (1) new leader here, a single new unique unit there. That makes me worry nobody has spent any time ensuring those bits and pieces work well together.
Are there any good ones that still hew closely to the "original" (but still Beyond the Sword) experience?
To give you an idea of what might interest me:
- a mod that adds maybe half a dozen well-crafted new civilizations, with a variety of leaders and reasonably balanced UUs/UBs
- a mod that adds a single new leader to each of the existing civilizations, to provide a bit of variety. For example, a second leader that is EXP/IMP so you don't have to play Portugal, say.
- a mod that adds a second Unique Unit to each existing civilization, while not changing anything else. Preferably adding mid-game UUs to those that have early-game ones, and adding early-game UUs to those that have late-game ones.
- The same with Unique Buildings - a mod that restraints itself to adding a second UB to each of the existing civs and not falling for the temptation to keep adding stuff.
- a mod that makes a very small set of tweaks to the BtS base game: maybe adding one or two new base units to cover perceived gaps in the base game, maybe tweaks the stats of another couple of units, maybe even adds one or two new resources to fight over.
In short, a mod that provides mild seasoning for when you still want to play a recognizably BtS game, when you aren't looking to get overwhelmed by the mod offering basically a new game.
I'm trying to sift through the mods, but it seems all the attention went to the mods that go big, with lots of stuff and lots of changes. Where are the measured mods that collect a small hand-picked set of things and then stops there?
Thanks