
Thanks to all who voted (except those who voted for Mongolia)!
-------------------------------------------------------
Civ: Mongolia!
Map: Marla's Earth Map
Difficulty: Regent
Civs: 25 (includes Siam and Indonesia, no African/South American/Central American civs
Major Changes:
No corruption
No starting settlers
Colonial powers and island locked civs have sea going vessels or galleys as placed units (no upkeep)
Ships move faster
All ships/artillery have full lethal bombardment; bombard range is increased
Subs have hidden nationality and all subs can carry tactical missiles
Worked Tundra upgraded, Tundra and deserts can't have a cities, mountains can have cities
Water tiles give 2 food, coastal improvements give +1 f/g/s each
Wonder Changes:
Only two wonders become obsolete: Voyage of Discovery (map making, creates an ocean going vessel every 17 turns), and Priory of Sion (small wonder, creates crusaders, requires the Crusades small wonder)
Crusades (small wonder) allows for the building of armies - and doesn't require a victorious army; gives +1 gold per worked tile; halves unit upgrades
Sphinx and Himaji castle allow for the building of armies
Kremlin grants +2 advances, requires communism advance and government - only wonder to give advances
Via Appia places a monument in every city (monument gives 4 culture a turn)
Circus Maximus places a coloseum in every city
Lighthouse, Colossus, Magellans, and East India Company give ship movement bonus (the later two stack onto the earlier two) plus either gold, research, or safe sea travel
Great Library gives research bonus, NOT free advances
Most other wonders give happiness, research, or gold where changed - Pyramids are not altered
Other:
Not going to list, see if you notice
--------------------------------------------------------
Few first things off the bat before we get into the actual tale.
1) I am redistributing all resources - and won't look to see what is there! If Mongolia doesn't have a least one wheat though, I will cheat one down.
2) Mongolia's starting position - To my immediate north is Russia, with over 40 starting cities. Mongolia has just one, bordering a desert. Again, a thanks to all who voted for Mongolia (looking at you Quint). To my east and south is the Asian Bloc, with China, Korea, and Siam. I am in a locked alliance with those three nations (as well as Indonesia). To my west is the Tibetan Plateau, with India on the other side. Northwest is Persia (allied with Rome and Germany). So my poential for growth is very limited early game, and my potential early targets are very limited. I also have no coastline, so no settling colonies. I am the smallest civ with the worst starting position.
3) On India and Portugal - there were also two votes for each of these. Portugal would have been far too easy I think. India would have been interesting, and if I die fast I will play as India next. I went with Mongolia because Quint was a reader of one of my German tales, and as I never finished it, I feel I owe him. Believe, I'm not playing this with a death wish. I dislike Mongolia because its hard for me to get into Ghengis' role (but I think I have a work around for that).
Here we go...