Reflections on the World and Suggested Improvements to Civ V

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adampjr

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After some reflection, I have come up with 3 suggestions for major improvements that should come as part of the next Civ V DLC or expansion.

1. America’s perks need to be changed.

America is way underpowered, in my opinion. America is the most powerful nation in the world, and look at its special attribute – who the hell buys land in civ V??? Ok, I get it. Thomas Jefferson once paid the French for Indian land for a low price. But, to make America a better civ in the game, perhaps we can borrow some other attributes from real-life America. Its special attribute should probably be called “War on Terror.” Here’s what I have in mind:

-America should be able to conduct air bombing missions in another civ’s territory without going to war. This is obviously an American power. They should be able to remain on good terms with the civ’s government while doing so.

-In fact, America should be able to go to war without declaring war, and going to war should not affect its reputation with other nations as long as they don’t annex any cities. Instead, as long as America merely creates puppets out of the cities, other nations should simply look at this as an honorable and altruistic “spreading of democracy.”

-Every time America goes to war, it should get a free culture policy in the autocracy tree, in order to help them conduct the war. When the war is over, well… no undoing social policies, right? In addition, America should be exempt from the prohibition on having the order and autocracy trees going at the same time (In fact, F.A. Hayek cogently argues in his book The Road to Serfdom, in particular the chapter entitled “The Socialist Roots of Naziism,” that there is little practical difference between the two – central planning is central planning, and the same methods of coercion over the individual is necessary). Now, I acknowledge that this might be a little unfair for the purposes of cultural victory, but I think that America should be ineligible to win a culture victory on principle.

-This would give America a HUGE bonus, but we should also include some drawbacks from real-life America. For example, roads should spontaneously fall into disrepair, the national treasury should provide a smaller bonus, and public schools should provide negative science and cost twice as much.

2. Umm… Israel?

Okay, let’s have a little bit of intellectual honesty. If Polynesia, Denmark, and France are so-called “civilizations” and the Statue of Liberty is a “wonder,” then Israel is a civilization. I assume the only reason that it has not yet made it in is because their colors would make them look just like Greece on the map.

Their leader should be King David. Their unique unit should be a variant of the worker is armed with a slingshot and capable of ranged combat. They should have a combat bonus that increases if more nations are hostile to them. Also:

-They should start in a useless desert with 2 warriors. They must wander and find a barbarian camp and capture it, which becomes their first city.

-They should be able to remove city walls from enemy cities by merely walking around them.

-If they are defeated, when the year 1948 rolls around, they should immediately be restored to a few cities at their original location with a respectable up-to-date military, displacing whatever has developed there since and the nation with the highest score at the time should be forced to pay for Israel’s military for the remainder of the game.

3. New attributes to the game should reflect modern stupidity.

A new culture tree, bureaucracy, is in order. It should serve the purpose of making the government less efficient and more expensive, while spreading unhappiness and discontent. Each policy should be some three letter government agency ostensibly designed to some necessary or noble goal, but should actually be totally incompetent and expensive. Things like the TSA (which should reduce happiness and increase travel time for units within the borders), FHA, FDA, ATF, and FEMA come to mind.

Also, in honor of environmentalism, there should be new victory type: environmental victory. One can achieve this by reducing their civilization’s productivity and population to zero. Well, maybe it shouldn’t be a “victory,” but it should remove the player from the game with a message giving them a good feeling about being a good steward of the planet and stopping the rise of the oceans. Or something like that.

Any thoughts on these suggestions?
 
1. No- This ability is very overpowered, overcomplex, and shows little knoledge of american history. Getting autocratic policies in the ancient era would be far too powerful, and having autocracy and order? Preposterous. AND on top of that you can kill an enemy army that can't defend itself while taking no diplomatic penalty. This ability paints america out to be a Stalinistic hellhole that profits off of lies and massacre. If that is truly your opinion than it is... Flawed, to be nice about it. (almost as flawed as considering the minuteman an effective and mass numbered frontline troop.) and plus, america is not weak, it can easily out manuever its opponents and find the best land quicker (then purchase it)
2. Overcomplex again, and thus time absurdly underpowered, as it hinges on 2 adjustable mechanics to even work (if you turn barbs off will they just have to deal with 2 warriors? Or wait till 1948? And if you are on quick their is no 1948.) as well, if they respawn in the same area, won't they just be murdered again? A side just begging to get crushed.
3. ... THEN NOBODY WOULD BE STUPID ENOUGH TO GET THOSE POLICIES, NOW WOULD THEY?! Same eith your idea of the american public school.
Trust me: I know I sound like i'm being harsh, but i'm really not trying to crush this idea, I just think it needs major revision before it would be servicable and fun to play. As it is, it just seems like you have a lack of knoledge of how the game works and how each side is balanced.
 
i almost chuckled a couple times but your obvious troll thread is gonna get shut down pretty quick.
 
1. America’s perks need to be changed.

Any thoughts on these suggestions?

One simple,yet historic accurate thing to buff their UA is to make their citadels give +3 :c5gold:/per turn . It fits quite well for a expansionist(and often hostile) USA .
 
Stop with all the America hating.. we're an awesome country and anyone who says otherwise can go back to living in caves and researching pottery.
 
stop with all the america hating.. We're an awesome country and anyone who says otherwise can go back to living in caves and researching pottery.

screw pottery! Wheel ftw!!!
 
America units gain +100% strength against a civ that has possession of Oil. Do I get to design the game now?????

Actually, you might be on to something here. American units should gain +50% if not in posession of oil. hahaha!

I like the idea of bombing, but I would only accept the ability to bomb tile improvements, which isn't in the game. And it wouldn't be diplo free, of course.
 
1. No- This ability is very overpowered, overcomplex, and shows little knoledge of american history. Getting autocratic policies in the ancient era would be far too powerful, and having autocracy and order? Preposterous. AND on top of that you can kill an enemy army that can't defend itself while taking no diplomatic penalty. This ability paints america out to be a Stalinistic hellhole that profits off of lies and massacre.

Yes, perhaps the autocracy should be reserved for the industrial era like every thing else. But, I have to disagree that autocracy and order are preposterous in existing at the same time. Many autocratic states have elements of "order" and vice versa.

No, it doesn't. Not every autocratic state is a hellhole of lies and massacre. It can be argued that America's foreign policy at current times is at least a little bit less than sincere.
The air bombings power is a reference to the current drone war. The other reference is to the fact that many America small wars involve setting up a client state (as opposed to defense). Consider: the war in vietnam, the operation against Manuel Noriega, other Latin American interventions, and Iraq.

3. ... THEN NOBODY WOULD BE STUPID ENOUGH TO GET THOSE POLICIES, NOW WOULD THEY?! Same eith your idea of the american public school.
Trust me: I know I sound like i'm being harsh, but i'm really not trying to crush this idea, I just think it needs major revision before it would be servicable and fun to play. As it is, it just seems like you have a lack of knoledge of how the game works and how each side is balanced.[/QUOTE]

While I do sincerely believe Israel would be cool and America could have a better power, number 3 was at least a little bit facetious.
;)
 
Stop with all the America hating.. we're an awesome country and anyone who says otherwise can go back to living in caves and researching pottery.

Thanks for the input. This is called a "false dichotemy." There is plenty of middle ground between support for America's policies and a desire to return to caves. In fact, for much of America's history, America was a great nation and did not have all of the aspects that it has now. Or are really claiming that if we stopped the drone war, had better schools, and better respected civil liberties during wartime that we would instantly move into caves and forget pottery? If so, I'd encourage some better research into history.
I would argue that if you think America is great now, you have to take issue with much of its history. and if you think America has great traditions and had a great culture - you'd have to resent the fact that now we have largely turned our back on many of things which made us great.

America was great long before it implemented one of the world's most expensive and inefficient school systems.
Also, America's global presence and increase in war powers are relatively new in its history.

In the past, America often declared its wars, and even though there are many autocratic policies implemented during some of the wars, the policies were often immediately repealed.
Also, I'm not America hating. I am making some social commentary, and if you equate that with America hating you are neglecting a very important part of the America tradition - free and open dissent. Nevertheless, as far as nation-states go I think America is a good one despite its poor education system (you could just homeschool anyways), its poor finances, its

But that's a basic defense of my critique/joke. I would really like you to further develop your point that "America hating" has anything to do with the caves and pottery.
 
Actually, you might be on to something here. American units should gain +50% if not in posession of oil. hahaha!

I like the idea of bombing, but I would only accept the ability to bomb tile improvements, which isn't in the game. And it wouldn't be diplo free, of course.

Yes, good point.

I was also thinking taht America should get the ability to convince other nations to loan in money even though its financial condition would make it absolutely impossible to pay back. This ability should of course not apply to Greece.
 
Also, if anyone does want to discuss with me some of the issues I mentioned:

Such as, that Jefferson paid the wrong people for the LA purchase, the drone war, the policy of "spreading democracy," American infrastructure, the federal reserve, the public school system and how to fix education, American support for Israel, environmentalism, or anything else - feel free to start a thread in the off topic area and I'd be glad to respectfully defend my criticisms.
I'm more sympathetic to America and Israel than you might think reading this. I just focused on the areas that I thought would be a little bit humorous to compare to civ V.
 
Complete and utter troll thread.

Aside from the completely stupid UA abilities, I do believe Israel is deserving of being a civ civ.
 
Complete and utter troll thread.

Aside from the completely stupid UA abilities, I do believe Israel is deserving of being a civ civ.

Look, I mean to be lighthearted and, yes, do a little satire. There's a difference between being a real troll. Perhaps this should have been pre-titled "Some Satire:" and done in the off-topic area, but many of the references were civ v specific.

It was based on a funny convo I had with a friend. I only mean to play around here, I'm not trying to troll or get anyone riled up.
 
Look, I mean to be lighthearted and, yes, do a little satire. There's a difference between being a real troll. Perhaps this should have been pre-titled "Some Satire:" and done in the off-topic area, but many of the references were civ v specific.

It was based on a funny convo I had with a friend. I only mean to play around here, I'm not trying to troll or get anyone riled up.

I can understand the joke side, but there have been so many threads along this line I erred on caution and took it seriously.
I think a sub title would have helped.
 
i actully agree with the buacraty Social policy. Happiness is too easy now. I think it should force u to pick a negative bonus sometimes.
 
Complete and utter troll thread.

Aside from the completely stupid UA abilities, I do believe Israel is deserving of being a civ civ.

What about Jerusalem, that' s a religious city state.

Plus, I usually pick the Germans.
 
What about Jerusalem, that' s a religious city state.

Plus, I usually pick the Germans.

your post is troll

Yes, Israel deserve civ couple times more than many civs that do appear in the game, the thing that someone like this nation or someone do not, is not a reason of ignoring impact and role it played in ancient to modern history. It's very stand-alone, solid and unique civilisation, which managed to survive and prosper, while many of listed civs in game did not
 
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