muxec
Prince
Hey. The game is about to be released on Sept 24. Only 2 months left. Do you think that in case of need the publisher will delay the release rather than publish something that needs 4 patches to become playable?
No, because that would be stupid. Delaying release is expensive, downloadable patches are cheap.
Besides, most of the post-release patches have to do with issues discovered after release. QA teams might do every funky thing they can think of, but it's nothing compared with what us customers can do.
Right. Which do you prefer? A delay of a month to fix some bugs that got caught right before it the game goes gold, or a day 0 patch.
UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUH.
Back in the bad old days, you'd have just been stuck with a borked game. Possibly forever. Now, day 0 patches and continuing support mean even a turd sandwich of a product like Civ4 was, on release, can be turned into a thing of beauty.
And if you don't remember the tidal wave of fury that hit the forums back when Civ4 came out, well, just go back and look. Now there's a game that was literally unplayable on release.
Also, one of the advantages of Steam is that patching is so easy that you can release zero day patches and most costumers won't notice.
Except for sitting in front of the the screens and studying the progress bar.![]()
They will fall asleep, get drunk or get laid. Though some might just wait and wait and wait
Only 2 months left.
No, because that would be stupid. Delaying release is expensive, downloadable patches are cheap.
Besides, most of the post-release patches have to do with issues discovered after release. QA teams might do every funky thing they can think of, but it's nothing compared with what us customers can do.