Kordanor
Warlord
- Joined
- Sep 4, 2010
- Messages
- 210
Hey there,
one thing which bothered me as a multiplayer person in Civ5 was the big difference Rivers and a coastal position made. A starting position with lots of rivers was extremely superior than one without them.
In Civ 5 rivers did grant additional gold per tile. They do the same in Beyond Earth.
Traderoutes are kinda nerfed in Beyond Earth (they are no fixed bonuses anymore, so 3 Cities connected with an inland ocean and 6 traderoutes will probably not boost them through the roof).
But I am wondering if there are also buildings which require rivers (like the Watermill, or the extremely strong hydro pant), lakes, ocean (besides of harbors of course, more thinking about Sydney Opera house), or mountains (like the Observatory).
one thing which bothered me as a multiplayer person in Civ5 was the big difference Rivers and a coastal position made. A starting position with lots of rivers was extremely superior than one without them.
In Civ 5 rivers did grant additional gold per tile. They do the same in Beyond Earth.
Traderoutes are kinda nerfed in Beyond Earth (they are no fixed bonuses anymore, so 3 Cities connected with an inland ocean and 6 traderoutes will probably not boost them through the roof).
But I am wondering if there are also buildings which require rivers (like the Watermill, or the extremely strong hydro pant), lakes, ocean (besides of harbors of course, more thinking about Sydney Opera house), or mountains (like the Observatory).