Relic Bug?

TamirLenk

Chieftain
Joined
Apr 23, 2014
Messages
56
Playing as Poland, I built Mont St. Michel and was enjoying the influx of relics with Poland's bonuses. At some point, my Apostles stopped generating relics upon theological combat death. I checked my Great Works and found plenty of empty relic slots awaiting new loot, but no more relics came out.

Bug?
 
Just to make sure ... you didn't confuse religious art spots with relic spots by chance?
 
Yeah the exact same thing happened to me in the recent GOTM. I thought there was a cap or something even though nothing was mentioned. Were you ever able to get them to start producing relics again?
 
I've never run out of relics, so this is speculation on my part, but perhaps the game did run out of relics. The game files only specify 16 specific, named relics:

Code:
<!--Relics-->
		<Row Tag="LOC_GREATWORK_RELIC_1_NAME">
			<Text>Ark of the Covenant</Text>
		</Row>
		<Row Tag="LOC_GREATWORK_RELIC_2_NAME">
			<Text>Beard of the Evangelist</Text>
		</Row>
		<Row Tag="LOC_GREATWORK_RELIC_3_NAME">
			<Text>Blood of the Martyr</Text>
		</Row>
		<Row Tag="LOC_GREATWORK_RELIC_4_NAME">
			<Text>Book of Thoth</Text>
		</Row>
		<Row Tag="LOC_GREATWORK_RELIC_5_NAME">
			<Text>Footprint of the Apostle</Text>
		</Row>
		<Row Tag="LOC_GREATWORK_RELIC_6_NAME">
			<Text>Grass Cutting Sword</Text>
		</Row>
		<Row Tag="LOC_GREATWORK_RELIC_7_NAME">
			<Text>Holy Grail</Text>
		</Row>
		<Row Tag="LOC_GREATWORK_RELIC_8_NAME">
			<Text>Philosopher's Stone</Text>
		</Row>
		<Row Tag="LOC_GREATWORK_RELIC_9_NAME">
			<Text>Robes of the Guru</Text>
		</Row>
		<Row Tag="LOC_GREATWORK_RELIC_10_NAME">
			<Text>Saint Aubert's Skull</Text>
		</Row>
		<Row Tag="LOC_GREATWORK_RELIC_11_NAME">
			<Text>Sandals of the Prophet</Text>
		</Row>
		<Row Tag="LOC_GREATWORK_RELIC_12_NAME">
			<Text>Shroud of Turin</Text>
		</Row>
		<Row Tag="LOC_GREATWORK_RELIC_13_NAME">
			<Text>Silk Texts</Text>
		</Row>
		<Row Tag="LOC_GREATWORK_RELIC_14_NAME">
			<Text>Splinter of the True Cross</Text>
		</Row>
		<Row Tag="LOC_GREATWORK_RELIC_15_NAME">
			<Text>Stone of Scone</Text>
		</Row>
		<Row Tag="LOC_GREATWORK_RELIC_16_NAME">
			<Text>Tooth of the Prophet</Text>
		</Row>

Note: I also posted these code snippets in your Bug Reports thread.

You could check this by counting the number of relics you already have and then checking the trade screens of the other AI civs to see what relics might be available for purchase. If they all add up to 16 total relics, that may be the problem.
 
I've never run out of relics, so this is speculation on my part, but perhaps the game did run out of relics. The game files only specify 16 specific, named relics:

Code:
<!--Relics-->
        <Row Tag="LOC_GREATWORK_RELIC_1_NAME">
            <Text>Ark of the Covenant</Text>
        </Row>
        <Row Tag="LOC_GREATWORK_RELIC_2_NAME">
            <Text>Beard of the Evangelist</Text>
        </Row>
        <Row Tag="LOC_GREATWORK_RELIC_3_NAME">
            <Text>Blood of the Martyr</Text>
        </Row>
        <Row Tag="LOC_GREATWORK_RELIC_4_NAME">
            <Text>Book of Thoth</Text>
        </Row>
        <Row Tag="LOC_GREATWORK_RELIC_5_NAME">
            <Text>Footprint of the Apostle</Text>
        </Row>
        <Row Tag="LOC_GREATWORK_RELIC_6_NAME">
            <Text>Grass Cutting Sword</Text>
        </Row>
        <Row Tag="LOC_GREATWORK_RELIC_7_NAME">
            <Text>Holy Grail</Text>
        </Row>
        <Row Tag="LOC_GREATWORK_RELIC_8_NAME">
            <Text>Philosopher's Stone</Text>
        </Row>
        <Row Tag="LOC_GREATWORK_RELIC_9_NAME">
            <Text>Robes of the Guru</Text>
        </Row>
        <Row Tag="LOC_GREATWORK_RELIC_10_NAME">
            <Text>Saint Aubert's Skull</Text>
        </Row>
        <Row Tag="LOC_GREATWORK_RELIC_11_NAME">
            <Text>Sandals of the Prophet</Text>
        </Row>
        <Row Tag="LOC_GREATWORK_RELIC_12_NAME">
            <Text>Shroud of Turin</Text>
        </Row>
        <Row Tag="LOC_GREATWORK_RELIC_13_NAME">
            <Text>Silk Texts</Text>
        </Row>
        <Row Tag="LOC_GREATWORK_RELIC_14_NAME">
            <Text>Splinter of the True Cross</Text>
        </Row>
        <Row Tag="LOC_GREATWORK_RELIC_15_NAME">
            <Text>Stone of Scone</Text>
        </Row>
        <Row Tag="LOC_GREATWORK_RELIC_16_NAME">
            <Text>Tooth of the Prophet</Text>
        </Row>

Note: I also posted these code snippets in your Bug Reports thread.

You could check this by counting the number of relics you already have and then checking the trade screens of the other AI civs to see what relics might be available for purchase. If they all add up to 16 total relics, that may be the problem.


Yes I suspect the number of Relics available is finite, same as all Great Works
 
And I assume this is finite regardless of map size, meaning this is a *serious* limitation on large and huge maps? Why do they continue to do this.... :gripe:
 
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