Isikien
WHOA
- Joined
- May 7, 2008
- Messages
- 299
Religion?
I'd be lying if I missed its ommision entirely. Religious tornado tag teams made for interesting games at times, with one religious block often declaring massively on the other. It was very much central to the early game diplomacy, and its effect diminished as you got closer and closer to the modern era, unless your main trading partner was a zealot such as Justy or Isabella.
The buildings that religion used were also interesting, with the exception of the AP, which was basically an earlier and more violent UN, and only served to chuck people into massive wars for no reason. But then again it wasn't so bad when you looked at the bigger picture, after all, the AP wasn't a constant spanner in the works.
It was a core component of the game so I can understand why it would be missed
I'd be lying if I missed its ommision entirely. Religious tornado tag teams made for interesting games at times, with one religious block often declaring massively on the other. It was very much central to the early game diplomacy, and its effect diminished as you got closer and closer to the modern era, unless your main trading partner was a zealot such as Justy or Isabella.
The buildings that religion used were also interesting, with the exception of the AP, which was basically an earlier and more violent UN, and only served to chuck people into massive wars for no reason. But then again it wasn't so bad when you looked at the bigger picture, after all, the AP wasn't a constant spanner in the works.
It was a core component of the game so I can understand why it would be missed