Removing Great Wall graphic

deanej

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Joined
Apr 8, 2006
Messages
4,859
Location
New York State
My mod is based off of Final Frontier. Just one problem: I have a wonder that prevents barbarians from entering the borders of the civ that creates it, but for some reason the game insists on having the great wall graphic. There is no reference to it in the art defines, and I even removed all references to the nif files for it in the misc art defines! Now I have a pink border show up whenever it gets built. How do I fix this? I don't want the game to put any graphic on the screen when it is completed - having a wall is just ridiculous in space!
 
How do you make it invisible? I tried to make the dds textures have an all black alpha channel, but it didn't work.

I don't think the problem is in the Lsystem. I'm using L_SYSTEM_3x2 on this building as well as many others which don't have the problem. I suspect that the XML tag that causes the building to have the effect of barbarians not entering the borders causes the wall to appear. It wouldn't be surprising - many times Firaxis is very lazy in how they implement things. Just look at their scenarios - no SDK changes even for things that any modder here would use the SDK for - it's all python.
 
How do you make it invisible? I tried to make the dds textures have an all black alpha channel, but it didn't work.

I don't think the problem is in the Lsystem. I'm using L_SYSTEM_3x2 on this building as well as many others which don't have the problem. I suspect that the XML tag that causes the building to have the effect of barbarians not entering the borders causes the wall to appear. It wouldn't be surprising - many times Firaxis is very lazy in how they implement things. Just look at their scenarios - no SDK changes even for things that any modder here would use the SDK for - it's all python.

Once you make it transparent, you have to go back and undo the deletion of the pointers to artwork, as a pink border means the artwork is missing.

If that's not it, the alpha channel may not be active and would require editing NIF file with NIF viewer.
 
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