ryanlhjess
Chieftain
- Joined
- Apr 28, 2010
- Messages
- 11
Good day, I am attempting to create a Quebec civilization mod. I am still in very early development, and this is my first attempt at modding, and will not be my last...I'm hooked.
I have had an issue. I am trying to create trait called "Sovergnist" however, when I reach the Dawn of Man screen, all my text is messed. I have narrowed it down, to trait, because everytime I make a change I immediately build and test my changes. what went wrong? I have included various code below.
Leader_Levesque.xml (just the trait, rest edited out)
<Leader_Traits>
<Row>
<LeaderType>LEADER_LEVESQUE</LeaderType>
<TraitType>TRAIT_SOVEREIGNIST</TraitType>
</Row>
</Leader_Traits>
</GameData>
CIV5Traits.xml
GameText.xml
I have had an issue. I am trying to create trait called "Sovergnist" however, when I reach the Dawn of Man screen, all my text is messed. I have narrowed it down, to trait, because everytime I make a change I immediately build and test my changes. what went wrong? I have included various code below.
Leader_Levesque.xml (just the trait, rest edited out)
Spoiler :
<Leader_Traits>
<Row>
<LeaderType>LEADER_LEVESQUE</LeaderType>
<TraitType>TRAIT_SOVEREIGNIST</TraitType>
</Row>
</Leader_Traits>
</GameData>
CIV5Traits.xml
Spoiler :
<GameData>
<Row>
<Type>TRAIT_SOVEREIGNIST</Type>
<Description>TXT_KEY_TRAIT_SOVEREIGNIST</Description>
<ShortDescription>TXT_KEY_TRAIT_SOVEREIGNIST_SHORT</ShortDescription>
<CityCultureBonus>2</CityCultureBonus>
</Row>
</GameData>
<Row>
<Type>TRAIT_SOVEREIGNIST</Type>
<Description>TXT_KEY_TRAIT_SOVEREIGNIST</Description>
<ShortDescription>TXT_KEY_TRAIT_SOVEREIGNIST_SHORT</ShortDescription>
<CityCultureBonus>2</CityCultureBonus>
</Row>
</GameData>
GameText.xml
Spoiler :
<Row Tag="TXT_KEY_TRAIT_SOVEREIGNIST">
<Text>Sovereignist</Text>
</Row>
<Row Tag="TXT_KEY_TRAIT_SOVEREIGNIST_SHORT">
<Text>Nationalistic feaver gives cities +2 culture bonus</Text>
</Row>
</Language_en_US>
</GameData>
<Text>Sovereignist</Text>
</Row>
<Row Tag="TXT_KEY_TRAIT_SOVEREIGNIST_SHORT">
<Text>Nationalistic feaver gives cities +2 culture bonus</Text>
</Row>
</Language_en_US>
</GameData>