1-30 asserts build, Monarch level.
Maybe this particular goof is due to the AI's inability to recognize UU's. But anyway, I had 2 Immortals parked at Berlin's doorstep after doing some pillaging. Suddenly a Settler from Germany's only other city shows up one tile away from my Immortals, on a flat plains tile, escorted by a single archer! Needless to say I won easily with > 99% odds.
Just for kicks, I left a scout to guard the captured worker to see if Berlin's LONE DEFENDER, a Garrison I archer, would seek vengeance. (Frederick had been sending his other defenders, of which there were as many as 3, who-knows-where every time I would go pillage something and lose sight of Berlin for a turn.)
Lo and behold, the Garrison I archer DOES attack the scout on the next turn, and of course is plucked easily by one of my Immortals. I don't know why he did that, since the AI doesn't get to keep captured workers. Now Berlin is left with a newly popped, unpromoted archer with no fortify bonus. It's not even on a hill, although it is on the other side of a stream from my Immortals.
FYI, Frederick had spent the first 100 turns or so founding Judaism and building the Temple of Artemis in Berlin. His only other city was in a really poor location. He should have known better with Alexander next door (who is the AI who brought me into the war in the first place).
Kudos to Alexander though for waging a very organized war! He ended up unlucky though. I decided not to risk my injured Immortals on Berlin, and Alexander showed up a few turns later with a Stack of Doom. After he battered down the new wave of Berlin's defending archers (obtained I assume thru slavery), I just picked off the last two injured ones and got Berlin for myself.
Incidentally, I suppose that's a much more advanced issue to address, but I have noticed that the AI can sometimes make the dumb mistake of leaving a big prize to an ally like that.
I'll try to get you some screenshots and savegames soon. I saved every turn during this bizarreness.