Falc
Warlord
- Joined
- Oct 6, 2007
- Messages
- 292
I would like to request some changes in the way FfH is distributed.
What I mean, specifically, is the installers. Currently, they ask for your Mods folder and the proceed to create the 'Fall from Heaven 2 <version>' folder underneath it and extract their files.
While this is fine for a basic install, it starts to fall apart once you start taking modmods into account.
Most modmods encourage you to make a copy of your whole FfH folder, give it a slightly different name, and use one for the modmod and the other as 'vanilla FfH'. There's no other way to keep both versions available for play. However, once a new patch to the main mod is released, this creates problems. Whatever version was left in the default folder can be updated easily, just run the patch's installer.
The other one, though... Probably the simplest method is to rename both folders, update, and change folder names back again. Feasible, but cumbersome. Especially if you have more than two versions.
Therefor, I would like to propose two possible solutions to this.
The first would be to change the installer so that users are capable of specifying the name of the mod's folder, instead of the 'Mods' folder.
The other option would be to release a zip of the files instead of an installer.
Both reach the same result: giving better control of where the files ultimately end up. Neither would cause much, if any, undue extra work for whomever is responsible for the distribution nor for those playing without modmods. Modmod players who wish to keep a 'vanilla FfH' around would stand to gain, and modmod autors (who need to maintain a number of working versions) would stand to gain a lot.
What I mean, specifically, is the installers. Currently, they ask for your Mods folder and the proceed to create the 'Fall from Heaven 2 <version>' folder underneath it and extract their files.
While this is fine for a basic install, it starts to fall apart once you start taking modmods into account.
Most modmods encourage you to make a copy of your whole FfH folder, give it a slightly different name, and use one for the modmod and the other as 'vanilla FfH'. There's no other way to keep both versions available for play. However, once a new patch to the main mod is released, this creates problems. Whatever version was left in the default folder can be updated easily, just run the patch's installer.
The other one, though... Probably the simplest method is to rename both folders, update, and change folder names back again. Feasible, but cumbersome. Especially if you have more than two versions.
Therefor, I would like to propose two possible solutions to this.
The first would be to change the installer so that users are capable of specifying the name of the mod's folder, instead of the 'Mods' folder.
The other option would be to release a zip of the files instead of an installer.
Both reach the same result: giving better control of where the files ultimately end up. Neither would cause much, if any, undue extra work for whomever is responsible for the distribution nor for those playing without modmods. Modmod players who wish to keep a 'vanilla FfH' around would stand to gain, and modmod autors (who need to maintain a number of working versions) would stand to gain a lot.