Over the years there's been many tweaks to resources in this mod and often questions why some resources appear so rarely on maps. I finally decided to really check the real amounts and made a sheet with calculations and I'm now going to share it so you can do your own resource calculations and hopefully report some back to me. All this info will help me tweak the resource appearance rates. Note that not every civ shouldn't be able to get every possible resource (unless you conquer the world). The sheet calculates average amounts, per player amounts, median, mode and standard deviation values. The more info is added, the more accurate the values get. the sheet contains different "pages" for different map types and the columns are for different mapscripts. In order to get the resource amounts you must do the following: 1. Start new game and choose mapscript 2. choose mapsize from standard to gigantic (please use default map settings in order to get useful resource values) 3. at game start enter worldbuilder (ctrl+w) and save the map 4. open the map to notepad++ (since it has count function in search option) 5. write bonus_apple to search field and hit count button 6. write down the amount to this resources slots to the calculation sheet 7. repeat 5-6 for all resources and when done, repeat the same process for some other mapscript It's bit tedious but I think it took about an hour to look through 5 maps (once I had the sheet done with correct formulas). Sheet is done with Open Office so everyone should be able to use it.