It’s a known bug: https://support.civilization.com/hc...arble-Resources-Removed-During-Age-TransitionSo is it just a glitch that Rice and Marble disappeared from the map during Exploration in my game?
Oops, thanks for noticing that! Also yeah, makes sense to change the Songhai one. I won't update the whole thing just yet, but made both those fixes now so will be corrected when I next update the overview.Thank you for this work, I use the left Age Resources breakdown regularly (to know which Resource adjacency may disappear with Age transition).
Gold appears twice (instead of Silver) for Exploration Age +Gold Yield Effect Summary:
View attachment 744382
Also it's only a minor detail (I would not even mention it if I was not posting for something else), but the Songhai Ability for Exploration Unique Resources Slots is the only one with the CIV / Name format while all others are in the NAME / Civ format.
Amazing work, really useful. , when this one gets next updated, I think Wild Game might have the wrong Terrain. The wiki has it asNew version made with new resources, all icons replaced to their new styles (took forever to replace each one omg), a couple improvements to the layout and added a Dark Age as another way to gain resource slots. Also included an unused Glass resource I found via the debug console bc I had a little space to fill. Edit: Also realised I didn't get the Songhai ability/name switch in, next time it'll be changed I promise lol
That's what is in the game files too.Amazing work, really useful. , when this one gets next updated, I think Wild Game might have the wrong Terrain. The wiki has it as
Wet Tundra+Grass
Veg Trop
and then Flat/Rough for all 3
Do the files show any limitations on the water resources? ie can Whales spawn in Lakes, Fish in Reefs, Pearls in Open Ocean?That's what is in the game files too.
Tropical Flat / Hill / Rainforest (wet would be the Mangrove)
Tundra Flat / Hills / Bog
Grassland Flat / Hill / March
There are a lot of definitions and associations, this is not always easy to follow up.Do the files show any limitations on the water resources?
<Row ResourceType="RESOURCE_DATES" BiomeType="BIOME_DESERT" TerrainType="TERRAIN_FLAT" FeatureType="FEATURE_OASIS"/>
<Row ResourceType="RESOURCE_COCOA" Name="LOC_RESOURCE_COCOA_NAME" Tooltip="LOC_EXP_RESOURCE_COCOA_TOOLTIP" ResourceClassType="RESOURCECLASS_EMPIRE" Weight="5" HemisphereUnique="true" MinimumPerHemisphere="8"/>
<Row ResourceType="RESOURCE_COWRIE" Name="LOC_RESOURCE_COWRIE_NAME" Tooltip="LOC_ANT_RESOURCE_COWRIE_TOOLTIP" ResourceClassType="RESOURCECLASS_BONUS" Weight="10" AdjacentToLand="true" LakeEligible="false"/>
The Whales have a "Lake eligible" attribute, and it's false for Whales. So, no. Ah, and apparently they must be adjacent to land.ie can Whales spawn in Lakes,
Fish only says Marine (Biome) + Coast (Terrain), no feature listed. If as I guess a feature is only allowed if specifically mentionned for a resource, then the answer would be no.Fish in Reefs,
That one is easy, no, it's specifically Marine + Coast, while Ocean would be another terrain type.Pearls in Open Ocean?