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Chieftain
- Joined
- May 22, 2006
- Messages
- 40
Each time you step on a tile with a resource/bonus you have a percentage chance of discovering it. This will be say a base 10% chance, with techs, civ-level or unit-level enhancements which increase the odds. (After all, a tile is a big area, and you aren't necessarily going to stumble on it immediately). I think that city-radius tiles would naturally be uncovered by being worked (with the same or higher chance per turn). Therefore you are reasonably unlikely to find something outside your territory unless its on a commonly tredded path. Workers performing actions on a tile would also increase the odds.
So if I'm understanding this correctly, I wouldn't know what was within my city radius unless: a) one of my units entered the tile and "happened" to discover it - the odds being higher than if the resource was outside a city radius; or b) one of my workers (who didn't discover it when entering the tile) builds an improvement on the tile and "happens" to discover it - i.e., even in this case the odds of discovering the resource would be less than 100%? Or is it when the improvement is done I will discover what is there - 100% chance? I like the idea of having low odds of discovering a generic resource outside my current cities to avoid the problem of founding cities to get an as yet unknown resource. But I think that given the appropriate tech(s) I should somehow be able to get a 100% chance of seeing what is within my territory.