Edgecrusher
King
If my opinion is anything, I think the simplist way to impliment this is to have a "schism" initiate a new "unused" religion, in a similar vein to how new Civilizations' arrise from existing Civilizations in the standard Revolutions Mod.
Currently the game has the ability to have 7 religions that are founded at 7 different technologies.
I propose that new religions (for this example say we add 3, Zoroastarianism, Hellenism, Shintoism) DO NOT have a new tech for them (along the same vein as the JARM Mod). Doing this will limit the max number of religions in the game that can be founded by normal means to 7. If the Choose Religion option is used, then the 7 in question can be any of the 10 that are now in the game... Make Sense?
Now Enter Schisms.... instead of adding a branch of an existing religion i.e. Christianity to Protestant/Catholic/Orthodox, etc... I think the best way to incorporate it is to have the "Schism" spawn one of the unused unchosed religions. Thus introducing a new religion.
For example:
Buddhism, Hinduism, Judaism, Christianity, Islam, Confucianism, and Taoism are founded via the 7 technologies.
At some point in the 1500's a the English City of Dover is having religious tourmoil in it for whatever reason (too may religions, a colony, etc...). This turmoil causes them to break away from their faith, and found a new religion, which is then randomly chosed from and resulted to be Shinto.
Now Dover becomes the Holy City for Shinto, maybe some missionaries to help spread the message. All existing religions in the city are eliminated from it... and so on...
Its basically the same concept that introduces the new civilizations, except it could be religion driven instead of culture driven.
Currently the game has the ability to have 7 religions that are founded at 7 different technologies.
I propose that new religions (for this example say we add 3, Zoroastarianism, Hellenism, Shintoism) DO NOT have a new tech for them (along the same vein as the JARM Mod). Doing this will limit the max number of religions in the game that can be founded by normal means to 7. If the Choose Religion option is used, then the 7 in question can be any of the 10 that are now in the game... Make Sense?
Now Enter Schisms.... instead of adding a branch of an existing religion i.e. Christianity to Protestant/Catholic/Orthodox, etc... I think the best way to incorporate it is to have the "Schism" spawn one of the unused unchosed religions. Thus introducing a new religion.
For example:
Buddhism, Hinduism, Judaism, Christianity, Islam, Confucianism, and Taoism are founded via the 7 technologies.
At some point in the 1500's a the English City of Dover is having religious tourmoil in it for whatever reason (too may religions, a colony, etc...). This turmoil causes them to break away from their faith, and found a new religion, which is then randomly chosed from and resulted to be Shinto.
Now Dover becomes the Holy City for Shinto, maybe some missionaries to help spread the message. All existing religions in the city are eliminated from it... and so on...
Its basically the same concept that introduces the new civilizations, except it could be religion driven instead of culture driven.